Wow impressive. Looks very much like Starfox! Music and Sfx fits perfectly. Amazing work Grau
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IsabellaLau - Music and SFX were awesome, great job. Wonder where did you get the vocal staff. Do you got friends from Mongolia who can do polyphonic singing?
Everyone else, game looks and feels awesome. I died after first try, so gotta retry again. Cheers and congrats for the victory 8)
I'd add a 16bit hashtag as well. Because those sounds in video aren't 8bit. They are at least SNES like. That tuned percussion sounds very inspired by either Donkey Kong Country or Crash Bandicut. Like it. Sounds fun.
Absolutely enjoyed the game. Going to play it again. Want to beat it with the big smile in the end. Wow you guys put lots of effort in to the game! Wish there could be a biiiit more sound effects when doing gigs. Love the music variety. Really enjoyed the game.
Collected all items once out of 5 tries. Couldn't even get around map once to get back to the hut, felt that the map was too vast. Perhaps if make it a bit smaller could be a good idea. ALso perhaps making icons of items larger size could help as well.
Controls are simple and easy to understand from first attempt.
Not sounds or music at all. Would've enhanced experience for sure.
Game idea is descent, survival of the nomad. But lack of audio doesn't make it better.
Sorry if I'm too harsh.
Bit game from first attempt. Controls were easy to use. Wish there could be some inertia after jump to make it a bit harder to jump from platform to platform.
Wish there would be some simple looped music track and real sound effects for jumping, attacks, killer bee boss.
Voice Over could be processed through the 8 bit distortion to make game more authentic and less recognizable voices, i.e. more 8 bit sound.
Not a bad game, but more time spend on sound and music would've make it better for sure.
Like this one. Gets tough pretty quick. I'd put another oasis somewhere in the middle so you can go between, otherwise great game, reminded me about Snake game back in the days on my Nokia phone 8)) Good job.
Jesus this game is hard. Took me like 25 minutes to beat level 3. Really like it though. I do think Dino, that you should put some controls in to the description. I think that's why some people commented about "not getting what the game is about, clearly" sort of speaking. ALso I'll make more tunes.
Like it. Was calm and relaxing. Music was good, reminded me about Jeanne Michel Jarre Oxygen. Would be nice to see some chunks of BG where the lights pass to see the backdrop of this strange world.
It was interesting, but almost impostsoble to play with WASD imo. The space between fingers is too tight to understand where to push on time. Perhaps on joystick it would work much better.
Very fun style and make of the game. Must be made by a fans of Quake game where rocket and grenade jumps are very popular haha. Was fun thank you! Music fited perfectly. Sound effects was cool too.