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Kayden

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A member registered Apr 08, 2019 · View creator page →

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Recent community posts

Good idea, I will add to description
In the Windows version you can go to the Unity launcher and configure controls

Unimino community » Mods · Created a new topic Installing Mods

Very easy!

Rulesets go in the "rulesets" directory in the game files

Modes go in the "modes" directory

And Randomizers go in the "Randomizers" directory.

Unimino community » Mods · Created a new topic ARS (Ruleset)

Arika Rotation system... Very basic, may be some issues.

http://s000.tinyupload.com/index.php?file_id=04595123849507021046

Unimino community » Mods · Created a new topic Modding Help

Modding is only supported on the Linux and Windows versions. Thank you.

Creating a mod should be possible on Linux, but is a bit difficult... so I reccommend using Windows and will be outlining Windows usage with Visual Studio here.

To get started, you'll need:

  • .NET Core 
  • Visual Studio
  • UnityEngine.dll and MinoEngine.dll (I recommend you look at the source code for MinoEngine, here.)
    • UnityEngine.dll can be found in your Unity install directory, under Editor/Data/Managed.
    • MinoEngine.dll can be found in the game files (Data folder) under the Managed directory.

Steps:

  • Create a new C# Class Library 
  • Add a reference to UnityEngine.dll and MinoEngine.dll (In Visual Studio, Project>References>Right-click>Add Reference>Browse)
  • Name your class, making sure to add using UnityEngine and using MinoEngine at the top.
  • Make your class implement IRuleset/IMode/IRandomizer (depending on what you want to make)
  • Implement all class members how you'd like!

An example (Default SRS) can be found here.