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jphayesmelbourne

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A member registered Oct 18, 2018 · View creator page →

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Thankyou for the review my man!

After watching your video I am going to start working on an update.

Perhaps an enemy cap so it is not so overwhelming  and the addition of many more powerups!

Thankyou again for your kind words shrekster5000!

Thankyou so much brother. Really means a lot to me, especially that you took the time to review the game :D

There was definitely a major bug there when the enemies no longer gave chase. I am going to address that and hopefully add that wave system! Also I didn't expect anyone to last that long, I'll have to make some tweaks and add more power ups to handle those swarms.

Thankyou again!

-James

Hi All,

I've just released my first playable demo. The game was a personal project to learn Unity, I was happy with the result so I decided to post it.  It started as more of a folio piece for myself, but I've grown to the idea of sharing  with other creative minds  and  artists.  It plays as simple score based fps. I took inspiration from many of my favourite games, see if you can spot them :)

https://jphayesmelbourne.itch.io/onslaught-classic