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Jon Merchant Games

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A member registered Jul 16, 2019 · View creator page →

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Recent community posts

Hey Cheryllion, thanks for the feeback, really appreciate that! I've been working with a few people on rewording the instructions... I'll include them here hopefully that will help! Please let me know if there's anything else you think is unclear :) Thanks again for trying it out!

The image with the chest +1 at the top of Tenderfoot means he gets plus +1 to item value for valuables.  (Item value is what counts towards completion of a story card only, does not affect final score). 

The goal did get changed to 25 after some people’s feedback, but as more people play it I’m wondering if 35 might be the better option here. (Stick with 35 for the time being).

So sorry for the missed answers, it’s been a little busy but I’ll do my best to get back to any more questions 🙂

Ah! I was mistaken, sorry I read your earlier post wrong. You are correct that "Bonus: 1pt for gold/ring (only the touching pair score, the other pair do not), 2pts for gold/chest, 3 pts for 3 lanterns"

Sorry, hope that helps :) Please let me know if you find anything else!

Everything is absolutely correct, except the extra points for gold, rings and chests touching. It’s only extra points for identical items touching ie. two rings or two chests. sorry for the confusion! 

Hey Chellez, thanks for the kind comments and glad you're enjoying it so far just solo. I have to adjust the single player goal though. Here's some clarification I hope helps!

1. no, just 1 point per item, no points for spaces taken up.

2. Identical items have to touch side by side to get the bonus point. Think of it like packing similar things together, its more efficient! ;) 

3. Good catch.... Skulls add +1 instead of deducting 1, so that's a difference of 2 points. But broken swords deduct 1 point, so that should be a total of -2. I will word that differently!

4. Tenderfoot's points work for just having them in your bag, the set of 3 don't have to be grouped or touching.  You don't deduct any points for these. Again, I may reword this more clearly. 

BGG page is in approval process :) 

Cheers, Jon

Hey everyone, got a new print and play game for playtesting! This is not a finished game, but looking for some feedback! 

https://jonmerchant21.itch.io/squire-for-hire

Squire for Hire is a tile-based inventory management game for 1-2 players that takes about 15-20 min to play. Each Squire takes turns completing quests and adding loot to their bag. Keep vital items in your bag for when you need them, pack efficiently for extra points, and try to eliminate junk to be the Squire the highest scoring bag!