The spuds are getting their revenge!
Recent community posts
I have decided to try and expand on this idea. Basic top down shooter, but with some elements of stealth. I want to have enemies that are a little smart and can search for the player if they hear him/her, and equip the player with weapons and traps that make take downs fun and interesting.
I'm currently starting the game over from scratch and building a system to load small tilemap levels. Current head-meets-wall situation is ironing out tilemap collisions with the player.
I'm leaving the old web build up for now, but when I have something playable in the new engine, I will post that for download.
I have a simple prototype game using luxe engine, html export (https://jonathanhirz.itch.io/prototype-top-down-sh...) that won't launch in the itch app. It says WebGL is required to run. Game runs fine in Safari (I'm on macOS 10.12.1), so it looks like the browser the app uses doesn't have WebGL yet? Any ideas on how to fix this?
//edit - I realized this is because WebGL doesn't work on Chrome on my computer, and I think the itch app uses Chrome somehow. I guess it's up to the end user to get WebGL working on their computer then?
The general need to create. To make something that will exist when I'm gone. This desire quickly went away once my son was born, but I still enjoy tinkering with games dev and making/playing with systems.
Woohoo! I've been wanting a community/dev log/blog type system for a while on itch.io. Happy it has launched. =]
I'm Jonathan. I work full time, and have a family, so game dev is just a hobby for me. Something to hack on when I'm bored or feeling creative. I use snõwkit/luxe currently as it fits my style and comfort level perfectly.