This is so beautiful and cute! The music choice is really nice too.
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I really like the layout of the house, and the designs on the floor. It feels really lived in. And the sudden cuts really helped create a tense feeling. Also that weird murmur sound in the background is like, just quiet enough that i don't always hear it, but when I do, it's super ominous and effective!
I knowwww!!! I couldn't figure out how to make the game know when you hit or didn't hit something. But thinking about it now that I've slept, I think i could give each sprite a value so if the player doesn't hit anything then it'd be set to 0 and that would trigger something good. I"ll look into it.
[This comment has spoilers for anyone reading this before playing it!]
Hahahaha, I was listening to the music and I was like "this sounds more like a club than a haunted house. And then it WAS a club. I'm so happy. I love the changing colors. That was a happening party.
I was just WAITING for a cat to pop up. I was so tense the entire time haha. I'm happy everything worked out for the little mouse, and I love how the furniture was giant compared to the mouse.
I really liked moving the phone. It caught me off guard at first, but in a good way! I also like the slight slant in the design. It gives off this feeling of something is not quite right. It matches that edgy "I'm a detective" vibe but also shows that the detective is the one that's off. I don't know...I don't think the detective met up with Casey. I hope I'm wrong though.
This was really cool. I like how familiar and unfamiliar it all felt. Like, this person has definitely been through the portal before but only briefly, so everything is still pretty new. I also liked how the other person dances around lol
Everything about this was great, but that end screen made it all worth it! I really enjoyed the little looks at different words and time. And I like how you incorporated the theme into this without having it be a huge part of the story.