I love the environment. Something is really relaxing about the trees and the little bits of grass.
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I really like the layout of the house, and the designs on the floor. It feels really lived in. And the sudden cuts really helped create a tense feeling. Also that weird murmur sound in the background is like, just quiet enough that i don't always hear it, but when I do, it's super ominous and effective!
I knowwww!!! I couldn't figure out how to make the game know when you hit or didn't hit something. But thinking about it now that I've slept, I think i could give each sprite a value so if the player doesn't hit anything then it'd be set to 0 and that would trigger something good. I"ll look into it.
[This comment has spoilers for anyone reading this before playing it!]
Hahahaha, I was listening to the music and I was like "this sounds more like a club than a haunted house. And then it WAS a club. I'm so happy. I love the changing colors. That was a happening party.
I was just WAITING for a cat to pop up. I was so tense the entire time haha. I'm happy everything worked out for the little mouse, and I love how the furniture was giant compared to the mouse.
I really liked moving the phone. It caught me off guard at first, but in a good way! I also like the slight slant in the design. It gives off this feeling of something is not quite right. It matches that edgy "I'm a detective" vibe but also shows that the detective is the one that's off. I don't know...I don't think the detective met up with Casey. I hope I'm wrong though.
This was really cool. I like how familiar and unfamiliar it all felt. Like, this person has definitely been through the portal before but only briefly, so everything is still pretty new. I also liked how the other person dances around lol
Everything about this was great, but that end screen made it all worth it! I really enjoyed the little looks at different words and time. And I like how you incorporated the theme into this without having it be a huge part of the story.
I really liked the scale here. Everything was small and simple and then the god, cannon and bus were huge pixelated beings. It gave them a lot of importance that I thought was really smart.
Wow, I really enjoyed it. I don't know if this was supposed to happen, but I got to a character that said "forgive yourself" and then the characters disappeared and the music stopped. It said it ran out of memory, so I'm guessing that wasn't supposed to happen, but it also left an impact on me. It was short and impactful.