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jimipb

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A member registered 16 days ago

Recent community posts

Thank you!

It works fine with proton for me.

(1 edit)

I found a weird bug: i cant select more than 33 units at once.

Edit: Found some more:

- walls only visibly connect to one other wall, so crossings look weird

- towers only visibly connect to 3 walls (if i saw it correctly)

- production of new villagers slows down after ~150-200 inhabitants

Will there be a linux version of this? 

Great game! 

Do you intend to open-source your code (with a model like ardour or even widelands maybe)? If not will you compile for arm32/arm64?