The MacOS version continues to face issues about the game looking totally dark. If you have this same issue, try playing the game in fullscreen. Also, if any of you players and testers find this issue, I'd really be grateful if you tell me which version of MacOS are you using. Regards!
Recent community posts
This game looks beyond amazing! Its like made of oil painting, only seeing the game is impressive ! The gameplay... oh the gameplay.... I always wanted to make a game where you were able to control your environment (and I'm actually still on that heh), but you guys were able to take that idea to the next level! Congratulations! To be honest I only were able to see some of those review videos (office time), but this weekend I'll surely take my time to play it
Hey Miss blue!
You might want to read the last post of my devlog https://forums.tigsource.com/index.php?topic=58794.40, some friends helped me to do testing
TL;DR: I am so mastered in my own game (as a player, not as a dev) that I didn't notice how difficult is my game, I definitely need more people testing my game, and it cannot be me or anyone that saw designing my game, and totally those levels cannot be the ones at the demo
Also... conveyance is not as good as I thought, you got lost tons of times, I gotta think about the left door and why you didn't find it
As always, your outcome is very useful and thank you for that! You helped me to detect some bugs (tho I made it insanely difficult without noticing, sorry for that)
Oh noo! Sorry for that :( I saw the clicking button not do close the modal a few times but I couldn't spot the specific reason and I thought it was an editor bug, I would have to remove the menus in the meantime
You downloaded the Windows version, right?
Hey Miss Blue! Just wanted to invite you to give another try to Matter :D now with new levels aesthetics and challenges, tho it would be beyond awesome to have another video, with your sincere feedback I'd be more than grateful!
This is my first Lurum Dare submission, really glad I could actually finish a game and consider it final! (I'm still working in another game)
A very simple game with the single objective of survive, jumping on each platform. Each platform will collapse, and you will run out of space very quickly, so you will have to move to another platform.
The only control you need for this game is your mouse, so you aim and left click, that's it!
You will accumulate points, the farther the platform you choice, the greater points you get. If the platform you are collapses before you jump into another, the game is over and points are shown.
Game will become harder as long as you survive (mathematically, however I'm pretty bad at my own game to test it :D )
Hi Miss Blue... Woww! I'm really glad you played my demo! Thank you for your time doing this video and your feedback, this means a lot for me, specially now.
About the game, unfortunately you played a bit outdated version, the new one has gameplay fixes at the 2nd level and also that tutorial which I saw how much you needed in the video haha! I was laughing as crazy when you tried and failed so many times :D sorry for some stressful moments I saw that shouldn't have happened, definitely will fix those.
About the backgrounds, that's on my bucket list, after I finish all the game mechanics I have in mind, I will focus on aesthetics (there are actually some examples about what I have in mind for aesthetics in the landing page)
Again, thank you for playing and hope you play it in the future with or without video ;)