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Jani Nykänen

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A member registered Jul 23, 2016 · View creator page →

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The "bad ending" is actually the only ending in this game. If you had a key left, it would have just taken you a special room where you could have obtained something nice, but not another ending.

This happens if your browser's security settings do not allow accessing local storage when the application is embedded in an iframe. I cannot fix this in my code, so you can either

1) Try another browser (are you using Firefox, perhaps, because in my earlier projects people have had similar issues on Firefox, although on default settings it should work fine on Firefox)

2) Change your security settings (not sure which ones, though)

3) Try this direct link: https://v6p9d9t4.ssl.hwcdn.net/html/3116072/index.html It's a link to the web page itch.io embeds inside the iframe, so saving should possibly work there

That should not be possible. If you die, you'll be sent to the previous checkpoint, which is either the starting point or a place where you had found an item. Buuuut if it happened to you, I guess it's possible, but I have no idea how to fix that...

Anyways, thanks for reporting.

(2 edits)

It's weird that the sword does not work. What kind of gamepad you have? And did you try all the buttons? In my gamepads the sword button is X, but on some other gamepads (or other browsers, even), the button might be something else.

Also, thank you for the bug report, apparently I forgot to test what happens if I disable the audio, heh. Let's see if I can fix that...

EDIT: Okay, the audio bug is now fixed.

Here

Since it's not on Itch.io, I did not share the link in the description.

What gamepad were you using, and what browser (and OS)? The gamepad support isn't very great right now since there are too many different gamepads (and even different Xbox-like gamepads - that in theory should work in an identical way - act differently on the same browser) and every browser has a little different gamepad API implementation (for example, Firefox thinks dpad has two axes, Opera consideres dpad normal buttons)

I played the game through with my gamepads on two different browsers, and it worked fine, so in theory it should work with Xbox-like gamepads...

Nope, there is nothing beyond "The End" screen, and no secret ending.

This is a comment.

>I don't know why at some points, even when 1 of the bunnies is still alive, the Game over gets called.

That's intentional. You lose the game when you run out of lives, not out of bunnies. It might be a little confusing, I agree.

That's weird. Which browser are you using? The game works fine on Chrome, Opera and Firefox, and excluding one graphics bug, also on Edge. If you are using some extraordinary browser like Safari, that might explain, If not, could you open the developer console on your browser and see what errors it gives you?

Also, do you use Adblocker (should work with that, though) or have Javascript blocked/disabled? The latter one might explain since this game is written in Javascript. If not, do the other Html5 games on Itch.io work on you device? If you try to run my previous game (https://jani-nykanen.itch.io/a-maze-for-owls), does it work? It is written in the same engine, so if it does not work, then it's weird.

You mean the thumbnail? I can change it back, although I don't actually like either... but I'm too tired to make a new one.

Thanks for telling this, it should be fixed now.

@Skydjinn That's weird, the game works fine on my Windows PCs (and the Linux ones, too). Which version of Windows are you using (and is it 32 or 64-bit)? Also, have you tried different compatibility modes, like XP or older?

No, no updates, the files are the same as they were in the release. Have you tried redownloading it? If there are files missing for some reason (or it fails to load them), it will print an error to the console, but there will be no error messages or anything.