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A member registered Feb 19, 2021 · View creator page →

Creator of

Recent community posts

I finally play it again with 2 of my friends and i have a little bit of feedback

  • When playing with 3 people is hard to see items on the ground (its because my screen is small so anyway)
  • And when i was completely destroying the castle of one of my friends the warning (one with the sound of a bell) was leading her to the corner of the map and she lose

Anyway is still really cool, even if i can only play it when someone is in my house but that is my problem

Its playable again! Thank you, but i would like to known what was the thing that prevent my PC from playing it?

I try to play the newest version but it crash, here is my log file. I Uploaded to MediaFire because is a little too big for a comment.

I think the problem is that my pc is a little but old for newer Unity versions (Graphics api not supported or something similar idk)

Thank you everyone who played and rated the game! I promise i will make a Post Jam version thanks to ALL the feedback i receive.

Thanks for playing it, it is really confusing and cryptic because i didnt have much feedback in development, but im working on a "PostJam" version more polish and enjoyable.

Sadly for me, the game stays in a black screen. I guess thats because my pc is too old for modern godot games, but i like how funny the idea looks

The .exe showed an error about a missing .pkc (something like that) file.

Sadly my PC is too old and cant run Unreal Engine games very well, i couldn't enjoy it but anyway. I like the simplistic art but i cant say more because goes too slow. Give it a try if your PC can handle Unreal Engine games

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Sadly for me, i couldn't play it (my pc is quite old, so i guess thats why the game didnt open). But the aesthetic look cool and the idea was interesting.

Also it would have been very terrifying for me and my arachnophobia 

Sadly my PC is too old, at least for unity standards so i couldnt play it. Thought give it a try, it looks funny. 

Thanks, but yea the game is really cryptic and hard to understand due to lack of feedback. I really want to make a "after jam" version, polishing things that make the game more hard than it is

Thanks, the big problem of the game is the feedback, because i didnt have much of it when i develop it. After the GameJam i really want to make a more polished version of the game, with all the feedback i receive.

The game is cool, but there should be a mouse sensibility option because is to high, also when the character grabs a note while crouching the player stay stuck forever. Not the best game but i like it.

Also this reminded me of a Minecraft Map that has the same name, cool.

I really like it, i didnt pass level 8 (im not good at this games) but i really enjoy it. Great game

Thanks for playing, i didnt find a good way to explain things without breaking the feeling.

Really funny, i like it

Its not the best of all, but the title is really cool. The game feels a bit clunky and is not very good explaining itself.

Thanks, im happy you like it.

ITS LIKE PACMAN but instead of just dying, i cant have an army of shadow clones. I really enjoy it and was fun, even if the last 3 "dark magic" some times hide from me every level. Really good

The art is cool and funny even if im not good in this type of game, also i feel that the the game could have a sniffing mechanic, like showing some kind of outline above the characters, and when you get close it change from white to a random color, and the suspect will have a specific color, even some innocents can have similar color and make the game a little bit harder. But is just and idea, but still is a great game.

The only problem of this game is... My Pc that can open Godot games, so i cant rate this game sadly. But the game sounds really interesting, i cant play it but give it a try, you who is reading this.

I liked it even though I have arachnophobia. The style made it seem less terrifying and helped a lot. I felt it was a bit difficult to control, but it ended up being enjoyable.

The page have a really good design, the game it self is hard to play at the start but eventually it gets fun. Great game

Really good, i feel there is a little bit much text, but i really enjoy it

I like it, it would be good that the mana regenerates faster when you are not moving, but without that i really enjoy it 

I found another 2 bugs, the first one is that spells activate using the mouse wheel and the keys Q and R dont work anymore (only for using magic). The other glitch i dont known how it happend exactly, what it does is duplicate spell books, but im not sure what cause it.

Be sure of that, i still have hours of gameplay

Really cool game, i enjoy it a lot, maybe too much because the moment i realize, i was playing for almost 3 hours. The only problem i found is that at some point i was unable to grab sticks, it didnt matter how close i was or how many times i pressed 'E', the GUI button never showed, making my map full of sticks i cant grab.

It crash lol

The game crash after open it, this is what the log say:

Patterns.Interface.Model.PatternSave2D

GenerateQuadTemplate

Me corre lento we :,v

Juego corto e interesante, genial

Bueno, es es suficiente, denle a este hombre el codigo fuente xd

Acabo de imaginarme lo que harías con el código fuente, mejor no :v

:)

Cool

A very cool game, the good things it have are:

  • Weapons and characters with a very decent amount of detail
  • Sounds
  • Maps are very good for this
  • The GUI
  • The performance

The things that i feel need to improve are:

  • I feel in the moon with the gravity
  • The bots and the players move very slow for my opinion
  • The bots get stuck with other bots and sometimes they dont even move, but there were moments that i feel them quite smart
  • The style of the game isn't defined but that dont influence the game right now.

For being an alpha is very good, I'm quite surprised and i give it a 7 for being a early alpha with all this things.

Good luck 👍

yes