An amazing concept with really good execution, but I got stuck at one of the levels, which was pretty frusterating
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By far one of my favourite games this jam. It may be short, but the design and concept of this game carry it a long way, so even without the character or great art I would still have fun! Also, I loved that ending screen. Great job!
Thanks for the feedback! Im glass you liked it! I'm not sure why that happened at the end. It should take you to an ending screen, but that might be a big with the built version. I didnt really have time to beat the last level after I built it, so its probably just a bug.
I love this concept, and the execution is amazing, but I feel like theres a lot of 'potench' with this game. One change I think would be beneficial would be to decrease the time it takes between potions
This game is really easy to pick up and learn, and the design of the first few levels help with this. I do feel like there needs to be some warning on what's coming next though, because I found myself getting stuck really easily when I didn't have the right abilities
Thanks! I think the audio game idea could work, but I feel like there would be too much happening sound-wise. Limiting the information giving through visuals to one color at a time definitly forced me to make the game more auditory-based
Amazing idea, and while it's super hard to figure out some of the puzzles, it makes it feel like you really are programming and when you figure out a puzzle, you know that you've completed it even before you reach the goal
Oh, thank you. I wasn't sure if the colors would be too intense and if any flashing would trigger seizures, but I'll make not of that. I can't change anything during the jam, but I can for sure add a seizure warning.