Oh ok. Congrats btw. I'll check it sometime. Thanks for the reply.
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Yeah I am connected but it's blocking apps like steam so I am not sure if that's a problem. Thanks for the fast reply. I'll try again this night. I loved how this project is still going on in contrast to other discontinued games that have potential. I'll make sure to inform you again.
The game doesn't loop back to the main menu. Also, you could add a point system so the players can play over and over again. I personally find it more awesome if you can add some verticality to it like a second floor. Additional audio cues can also make the game more lively. Overall, nice concept
(Oh don't mind me. Just a stupid person going through)
1) Adjust the sound volume. It could hurt headphone/earphone users.
2) Add a health indicator next time
3) Add some light related stuff since that's the theme
4) The attack mechanism is not consistent. I get 2 balls then I lose 1 when I attack (I don't know if that's your design)
5) Camera should be top view (Just my opinion lolz)
I find it fun overall but you could've added some checkpoint d*mn it. I was having fun until I started all over again XD
It's nice but the sound is terrible. Not because it doesn't sound good but because the volume is not calibrated right. People who will play the game with earphones will be earraped as soon as the game starts. This is serious as it can cause hearing damage. Please fix the volume.
I know it's still in development but the attack button is a bit hard to press. Should be away from the WASD buttons for easy controls.
Edited: I also don't know if this is officially released but is the player really supposed to be trapped?