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A member registered Sep 06, 2016 · View creator page →

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Hey there! Sorry my reply is a bit slow, I'm ill at the moment T_T haha. And no need to apologise, it's totally fine :3

I'm glad you think the project looks interesting :D Feel free to email me here: gbuhgbluh@gmail.com

It can be about anything, I don't mind :3

That's interesting and I really appreciate hearing what you think :3  it's super helpful so thank you for letting me know!

Thanks :3 That's great to hear! Are you interested in any character in particular? I'm not sure whose route to work on after Alvy's is finished, haha.

Aww, thanks <3 I think my drawings look like a 5 year old did them T_T haha. Yours are a million times better than mine!! :3

No worries, it's not a stupid question at all :3 I completely forgot I posted a link to that audition page, as you say, the auditions did close and not all roles were filled by the end of the time I had them running! That particular page has expired but I am indeed still running auditions for the remaining roles (I also have a couple more minor characters to add at some point too.) 

If you want to check out the current audition page you can find it here:


Thanks for your interest and I hope you have an awesome weekend! :D

No worries, I'm always happy when people contact me about the project :3

Yeah, that demo is the outdated one that I removed from the main page since it's got loads of old art and other stuff that's no longer in the game now that I've acquired various assets. I figured I shouldn't delete it from the jam page though, because then it would like like I didn't submit anything for the jam, haha. But in that old demo all the character art, background art, and UI is just placeholder stuff that has been changed now, so it will look much better than in that demo once it's finally released in full! :D Comparing that old demo to the way the game is now, there's a huge difference in quality (at least I think so anyway xD) 

I'm really glad that you think it seems worth your time to play through anyway :3 Half the reason I removed that old demo is because it's so crappy looking that I was worried people might think that's what the final release will look like and it'd put them off of playing the finished game xD So I'm relieved to hear that you don't feel that way even after trying it, haha.

I definitely won't be abandoning the project as I too know how much it sucks when that happens with an interesting sounding game :3 Besides, I've put well over 1000 hours into it at this point so if I just quit that would be a lot of wasted time >.< haha. I don't know the actual amount of time as I never bothered to count how long it took me to type up the story in a word document (it took months though), type out scripts, create characters etc. But in terms of putting the game itself together, I'm currently on 963 hours in the builder according to Steam xD

I also think it's important to be active when it comes to interacting with a community and believe me, I'm super grateful for every single person that shows interest in my project <3 I suffer from anxiety and depression, so the project is a big part of what keeps me going and the smallest bit of support means the world to me ^-^

I'm probably going to miss my release target that I set for myself, but unless something goes incredibly wrong it should definitely be out by the end of this year! (I'm still hoping to manage releasing it before winter.)

Hey hey :3 Thanks for your question!

I did upload a mac version of the male Kuro voice demo alongside the windows demo, but I've been informed that it doesn't work as it should :( 

The big problem is that I don't own a mac myself and I also don't know anyone in person who has one, so I've got zero way of testing anything for mac which sucks >.< Heck, I didn't even know there was a way to run windows stuff on mac! 

There's no proper demo out at the moment anyhow so you're not missing out on anything much :3 The old playable demo containing 2 routes was removed since it uses old art resources that I'm no longer including. The current demo is literally just a reel of voice clips from male Kuro's voice actor. 

I'll definitely be attempting to release the full game on mac when it's ready, but I'm not sure if it will work T_T I followed the software's export instructions for the demo (which are pretty much identical to the export instructions for windows) and yet it apparently didn't work so I'll probably need to find some help as to why exporting the project to mac isn't working correctly. I'll also be trying to release it in app form, but that will take some extra time after the PC release as it requires me to change some of the file formats and stuff.

I'm glad to hear that you're interested in the game though, it means a lot to me! :3 I shall try my best when it's ready for full release to get it working on as many platforms as possible :D

Aww, that's awesome and I'm glad to hear it! :3 

I'm working like crazy to get it done, haha. Pretty much any spare second that I get in a day goes into working on the project :D I hope when I finally finish it that you'll have fun playing it ^_^

Hey hey! Well thank you very much for your kind words :3 They're much appreciated! It always makes me super happy to hear from people who are interested in it ^-^

I love male yandere characters too and that's the biggest reason I ended up starting this project because there should just be more of them around! <3 I didn't imagine at the time that making it happen would take up multiple years of my life though xD But yeah, the more male yandere stuff around, the better :3

I'm happy to accept help from anyone :D I mean, since there are going to be 4 different versions of the game now it's even more work, haha. The otome version for GxB is pretty much the only one which is currently spoken for art-wise, whereas the BxG, GxG and BxB versions are just stuck with whatever I can come up with on my own, haha. Even then, if I get any kind of fan art (and with the artists's permission of course) I'd like to include it in all versions of the game as bonus unlockable content, because it means a lot to me that people liked it enough to bother creating something :3 So yeah, I think it should be on show for anyone who plays any version of the game to see!

Oh, and you would be correct that I don't have much money T_T Haha. I get paid less than minimum wage for my job which sucks, but there's not much I can do about it! I do plan to give a little bit to anyone who helps out though, even if it's only enough to buy a coffee, cos I'd feel bad if I sent nothing at all! If I were rich I'd just throw money at everyone xD

I hope you have a great day! :3

Aww no worries, there's no rush anyways so take all the time you want :3 I just woke up and it occurred to me earlier so I thought I better ask in case the message went astray xD I hope things calm down for you and aren't quite so hellish because that can't be much fun!

Just dropping you a quick message to say that if you did get round to emailing me, I didn't receive it, haha. I thought I should say something in case you had emailed and wondered why I hadn't replied, cos I wouldn't want you to think I was ignoring you or anything like that :3 If you didn't have time yet then just ignore this and don't worry about it xD

Okie dokies! Yeah it was super late where I am too, I always seem to end up staying up until 3am T_T haha.

I would still feel awful, haha, I just can't help it xD I'm compelled to send anyone who helps a little bit of money at least, even if it's just enough to buy a coffee or something... Why can't I win the lottery?!? T_T Hehe.

Sure, feel free to use either: 



Either one is fine :3

Yeah it's coming along slowly, haha. I'm hoping to start putting the game together again by the end of this week :3

I'm definitely interested in any help I can get, haha. I just feel bad about the fact that I can't pay anyone properly T_T The amount of CGs I'd ideally like to have means I will probably need help from multiple artists. It doesn't matter to me if people's styles are different because I've played a couple of VNs before that used multiple different artists and it was kind of nice to see the variety :D I also know I need one creature for sure and will likely need more, haha.

Well at the end of the day if you really don't mind then it'd be awesome :3 But I still feel bad no matter what because I wish I had heaps of money to pay everyone who's helping me out, haha. Are you still using the same email address as the one you mentioned before? If so I'll message you to discuss it further when I get a chance. I should probably head to bed pretty soon but I just wanna post some character art stuff before I go to sleep :D

I'm glad you think so, I really hope it ends up being decent, haha.

There are going to be CGs yeah, but exactly how many I'm not sure just yet. Money is definitely a problem T_T All I know at the moment is that a friend of a friend is going to do what I deem the essential ones for a female protagonist and male Kuro. After that I have more planned, but whether or not I'm able to afford them is another matter entirely. 

For the male protagonist x female Kuro, male protagonist x male Kuro and female protagonist x female Kuro I won't be able to do any at all for the foreseeable future because all my money will have gone on the female protagonist x male Kuro ones >.< 

It's definitely difficult to sort out that's for sure! I know you said in the past that you may be able to help out with art stuff, I feel mean putting work onto people though, haha. Plus anyone involved in the CGs is inevitably going to see spoilers I guess.

I'm rambling now xD But yeah, there will be some CGs for certain anyway :3

Aww thanks for the kind words :3 I'm glad that there are people out there who enjoy it!

Yeah I'm sorry, I'm veeeeery slow at working on this xD Some weeks I don't get to do a single thing because I'm too busy T_T I'm hoping to have all the writing finished by March 2018 otherwise I will lose Kuro's brilliant voice actor, which would be a real shame! After that I estimate it'll take another few months to put everything in game. The biggest challenge will be finding an artist for character art and CGs >.< With any luck I should get it completely finished sometime before Christmas next year! Haha. August 2018 is my release target, *fingers crossed* I can make it xD

Thanks again! <3

Yep that was me, haha :3

The reason it's not been updated in ages is cos I'm working on this visual novel version instead. I'll eventually put all of the routes on Quotev as well, but up until recently this had priority.... Also, as the choices and points system get more complicated it becomes hard to work out how to do it on Quotev, I think it'll either have to be simplified there, or people will need to have a pen and paper or just take notes on a phone of how many points they've acquired xD

Because of some recent news though I won't be able to update the game in a long time as I need to hurry up and finish every single route's writing first; so I will probably put the new routes up on Quotev before they go into this visual novel version.

Aww thanks so much, your kind words are much appreciated <3 

I'm glad you were able to get some enjoyment from the demo despite me having to rely on using free assets. Unfortunately I have no artistic talent whatsoever so I can't draw a single thing xD I'm thankful for all the creative commons stuff out there for people like me to use; but I wish I had money to pay some artists to make it more original!

I am indeed in need of VA assistance haha, tbh I don't know what's happening with 2 of the male voice actors voicing the male friend of the heroine and the villain... I've not heard from them in ages... Probably abandoned me T_T I have another route ready to be voiced but, there's no point sending out scripts to anyone because the guys playing the male friend and the villain haven't done the first 2 routes yet, and I can't afford to pay Tim who voices Kuro atm because I have practically no money >.< haha. I know for sure I need a different female voice to the people who are already involved because there's a moody fae/spirit character called Miri in the next route that's been written, so yeah if you're interested I can drop you an email when I've managed to put the route into the game and it's ready for voice stuff.

It is definitely hard to find time to work on it atm, I barely even get more than an hour per week anymore haha. It seems like an almost impossible task but I figure if I at least do something, it's gonna get finished eventually! xD Honestly though, just knowing that there are people out there who actually enjoy playing it in some way really helps keep me motivated :D because then I know I'm not just doing it for myself anymore and that other people can have fun too :3 

My biggest fear is not being able to keep Tim around for the completion of the project, because it would suck if Kuro had to become voiceless :(

I wouldn't worry about not getting the hidden scene for now, it's not very good because I ended up rushing it haha, also it's the lowest point required hidden scene, so compared to the later ones it's always gunna be inferior haha.

It's good fun to have predictions and theories :3 as you say, I wouldn't put any spoilers anyhow, but what I can say without ruining anything is that, there are gunna be a lot of endings xD As with most visual novels the "true" ending is going to be the hardest one to get and will involve the player having to do a combo of things to even get it to trigger ^-^ plus once on the true route, there will still be bad endings that you can fall into whilst trying to get the true ending because I like to be evil like that mmmmwwahahahahahahaaaa :P

I really wish I could just will it into being though, it's pretty annoying having everything swimming around in my head and written on notes but then actually making it into a game takes an eternity!! xD

But yeah, thanks again, every kind word is like a little boost of inspiration to keep me working hard and make progress :3 I hope the future routes aren't disappointing haha. 

Have a great weekend! <3

Hmm, that's not much fun! :( It's hard being under pressure to find work, with any luck you'll get something soon, I'm sure you will :3 

If you live in the UK I know a few places recruiting atm, but even then they might be too far away >.<

Hmm that's weird >.< I just checked the MEGA and Google drive links on my phone after seeing your comment and they work for me, it won't let me check the split direct links though :( 

If you tried every link and it still won't work I can always email you the Google drive link directly or something if you want :3 just drop me an email at kalamitykiss@live.com and I'll get back to you as soon as I can!

Thanks :3 and yeah it's painfully slow really!

Aww what's up? Is everything alright? It's not fun having a lot on your mind :(

That's cool! I'll definitely play yours then because I'm just a huge sucker for bad endings :P anything tagged with lots of bad endings always goes straight onto my "I need to play this" list, haha.

Mine will eventually have the option to choose whether you play a male or female character and also which gender you want Kuro to be so you can have GxB, BxG, GxG and BxB; but it's probably only ever going to have that one romance in it because it just wouldn't really fit the plot if there were a range of romance options unfortunately. 

I probably should've made the game with gender options from the beginning but I'm an idiot and have ended up going about it in an awkward way xD The plan was to finish the entire game as female heroine x male Kuro before working on the alternative gender options; but maybe that's not fair and I should finish each route for all the gender options before moving onto the next one! It'll end up being very expensive to try and get original art for all the characters though T_T haha.

In one route that's not in the demo yet, there is a different romance option besides Kuro, but it's not a "true" romance option, if that makes any sense! 

Totally agree about bad endings being fun to write... Sometimes I even get fed up writing bits in between bad endings just because I can't wait to do the next bad ending xD 

Thank you so much for the kind words, I'm really glad you enjoyed it so far! :3

Using those sprites bothers me too haha, it's great that stuff like that exists for people like me who can't draw; but at the same time it's frustrating because I know how I want everything to look in my head, but I can't create it T_T 

The sprites with expressions are still creative commons assets but they do look better than the ones without expressions. I actually commissioned someone to create custom art for Kuro, but I've not heard from her in a few weeks so maybe she's too busy to do it now or something. 

As for Kuro, yeah the poor guy is kinda messed up but he really does love the MC bless him and by the time the game's finished it'll be explained how come he's the way he is :3 Going downstairs that you mentioned is probably my favourite scene so far actually!  A lot of the story gets kinda boring for me when I'm reading it over and over again whilst testing stuff; but that scene still gives me chills xD

It's good to know that the game has unique points, because while I've played a lot of otome myself, I probably haven't gotten through as much as other people and I personally got bored of a lot of otome games because the romance was always the same (especially with the mobile app ones!) I prefer the ones where the plot comes first and the romance second. I was kinda worried that maybe people might think that it was wrong to do it that way, or wrong to only have the one romantic interest or something. At the end of the day I just wanted to make it the way I would like to play an otome haha, with lots of bad endings and focus on a yandere guy :3

Tim who voices Kuro does such a great job with the character, I really hope he will be alright to stick with the project because I can't imagine anyone else playing Kuro now!

The demo with all the swapped art is done but I'm still waiting on all the voice acting for those 2 routes to be done before I release it and since most of the voice actors have volunteered, I don't want to rush anyone because that'd be mean, haha. Also the next route (Princess) is just over half written, it's slow going because of how little time I get to work on it, but it's coming along :3

Thanks again for saying so many nice things about the demo, I really appreciate you taking the time to do that and it also gives me more drive to keep making it if other people are enjoying it too, instead of just me! xD

If that did work it would be super helpful! Haha, I'll definitely have to test that in future! Cheers for pointing it out :3

Knowing my luck it won't work and will end up crashing the game xD But yeah, it's certainly worth looking into before I upload the next version!

Yeah you're probably better off waiting, all the art will be different too then haha, but should be more immersive since everyone will have expressions :3

As of last night, all the main characters have now been cast and I'm writing up the last couple of scripts for the existing routes this weekend :D I was starting to think no females would audition, but it's all good now! Yeah Tim does a great job with Kuro, I loved his voice as soon as I heard his audition, I wish I had more money so I could pay him decently because he deserves a lot more than I can afford to give him!

I'm glad you're looking forward to playing more in the future :3 gives me more reason to keep pushing on! I'm actually a little torn on how to update the game... I was going to just keep releasing 1 new route at a time (and I'll try to have them fully voiced before they release, the only reason I released this one only partly voiced was because of the Jam closing date haha.) But then it occurred to me that people can't transfer their save data >.< and the final endings you get are dependant on various factors that would be in save files.... so that means if I release it route by route and people only play the new route in each demo, by the time it gets to the final route, it either won't be unlocked at all or people will only get super bad endings because they have no save data xD So they'd have to play through the entire game again when it's at it's final release, even if they played each route separately in the demos >.<

I'm a noob so I don't know how to deal with that! I guess I could just release a downloadable save file for people or something xD

Anyways, I'm rambling on again, sorry! T_T The next route I'd planned to write up fully is the Princess route, the only reason for that is because it won a poll I did over 6 months ago that only a few people voted on xD but I figured I better stick to it, otherwise there was no point in anyone voting, haha.

Thanks for your reply. I agree, even though it's difficult for me to really form a proper opinion on it now because I've played through it so many bloomin times; the expressions make it a great deal better.

The ones in the screenshots I posted will be what I use for the foreseeable future, they're pretty much all I can use if I want to create expressions for every single character (because I haven't found any other set that contains so many different characters, most free to use character sets I've found only have 3/4 characters in, which is fine, but then I'd need to mix lots of different art styles to get sprites for all the characters.)

The fully completed game should have original character artwork with any luck, but that's going to be entirely down to how much money I can save to pay for it. I know how I want the characters to look, but I just don't have anywhere near enough money to pay an artist to create them. So for now I'll just be using Tokudaya's character set. If you happen to know of a way I can do things differently then it'd be cool to hear it, because at the end of the day, I'm just a noob fumbling my way around this! xD

xD haha yeeeeeah, he's kinda crazy that way! It's such a weird thing to be jealous of though, silly Kuro!! He can't help it bless him :3

You're not really missing out on too much if you don't see the hidden scene, it was very rushed because of the time left on the jam, so I'm not really happy with it! T_T I'll just make sure I edit it for the next release; which will be much sooner than planned since I'm changing the art xD but there should be more voice acting in it as well because some of the other cast members are getting closer to finishing scripts now :3 Once that edited version of the demo is out I'll get back to working on the next route!!

Glad you enjoyed it anyhow! <3 And I really appreciate you taking the time to comment, it makes me happy to know that someone other than myself can get something out of this ^-^





This is what I was talking about. If anyone could spare a second to let me know which art style is better, how it is in the current demo, or how it is in these screenshots? It'd be really helpful! :3

I see, I probably should've made a special version without video stuff then >.< I'm a complete noob haha,it wouldn't have surprised me if you'd told me I'd got it all terribly wrong! Haha.

I wouldn't know tbh, I'm not all that savvy! T_T haha. I used WEBM and OGV for videos, OGG for BGMs and SFX.... It is just a demo for a really big project though so it's not like I could just stop working on it and leave it in a weird state where a random route was only half finished or something T_T

See, this worries me, because mine is almost 800MB for Windows and it will be uploaded as a single ZIP file to MEGA and Google Drive and linked on the page... but I can't directly upload it to itch.io because of the 500MB limit T_T I'm confuzzled!

At last it's finally happening, waiting on my slow internet to upload! It's 8am here... I didn't even go to sleep T_T But it should be submitted in time! I can't believe I actually made it xD I'll upload MEGA and Google Drive links since they can take the whole ZIP file in one piece... I need to split it to upload to itch.io directly as it exceeds the 500mb limit T_T

I checked it through in previews sooooo many times that my eyeballs almost fell out of my damn head, so there better not be any bugs that have randomly appeared or I will actually cry, haha.

The saddest thing was, I had to scrap all of my video backdrops because after reloading a save they wouldn't play... I read somewhere it's because you need to use macros... but I dunno wtf I'm doing so if I'd tried to figure it out I would never get it submitted in time! So they had to be scrapped.

Man I'm tired... if at least 1 person on earth enjoys this though then it'll be worth all the late nights xD

It's getting tight for time now!! xD I think I can make it but I still have a lot to do on my list of things to finish before I submit the demo T_T

There's some additional voice acting for other characters being recorded atm that's not going to make it in because I just won't have time to cut it up and put it into the demo before the submissions are due! They will still be added afterwards of course :3

Having difficulty staying awake at this point, haha. Every night I'm staying up until about 4am, getting up again at 9am, the tiredness is reeeeeaaaaally catching up to me now. It's almost like I have one less day as well because I have things to do on Sunday, which means I really need to submit it sometime Saturday if I can.

It would be helpful if I had someone to keep slapping me every time I start dozing off xD

It's gunna be tight because there's a family birthday at the weekend so I won't get much time to work on it T_T haha. The VA has finished voicing everything that will be in the demo though, so now I just have to actually get that route finished so I can add his lines in. It's definitely just going to be 2 routes to play in the demo, because there's no way I'll have time to finish another one!

Still having fun, even though it takes up every second of my spare time xD


Yeah you're totally right! Before, I was really fuzzy on how everything was going to come together and along with being super busy was just unsatisfied with the direction it was heading. Seeing this jam was like a mini revelation xD I now know how I want everything to go and have clarity :3

You should be proud :D I think it's a great achievement to create anything like this!

Things would be so much easier if I were part of a team, but I suffer from anxiety and I'm not good at communicating with people :( haha, which also means I suck at asking for help when I need it >.< Maybe sometime in the future that will change!

The VA I'm working with is amazing, really loving how he's bringing the character to life :3 He's finished voicing 1 route so I have something to submit at least, he's working on voicing another route at the moment but I don't know if I can finish it in time for the end of the jam!

(Edited 2 times)

Hey everyone!

I'm so thankful for this game jam, I started work on a big project many months ago, put out a rough demo about 6 months ago and wasn't very happy with it :( Real life got in the way with a lot of stuff happening, meaning I couldn't even work on it for a loooooong time. It got to the point where the little amount of spare time I had went on gaming to help me relax. When I saw this, the theme reminded me of my project and how much I wanted to make this game again, it gave me the giant kick up the bum I needed and so for the past couple of weeks (I saw the notice late T_T) I've been working like crazy on it! (Pretty much started over to make things easier, I was mad about stuff and have managed to make it somewhat more likeable, plus added another route which is only half done at the moment of writing this xD)

My biggest downfall is not being very talented xD So, I'm telling the story using almost entirely royalty free stuff, (art, music and sfx, which I'm very thankful for btw) the game I'm making will always be free regardless, as I just want to contribute something and am happy to do so for free :3 What I will be submitting is whatever state the demo is, on the day before the jame ends xD I don't know if that's any good because it's probably over 30 minutes (depending on the choices made, route taken etc.) Sorry T_T

I'm so determined to eventually finish the project now that the main character (not who you play as) now has a voice actor who I'm paying out of my own money to voice the character for the entire game xD

When it's closer to 100% completed I will probably sink a lot more money into it, as I hope to commission CGs and also fully voice the rest of the cast! Not an easy task when I'm just a full time carer for my Grandma! I only get paid just enough to live on T_T

I sure as hell don't expect to win anything xD But I'm really happy to have a new lease of life with this.

It's a long, long project and I don't expect to fully complete it until probably early to mid next year; but I WILL finish it ^-^ it's pretty much all I care about at this point... I forgot to eat both lunch and dinner yesterday >.<"