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huelewdbr

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A member registered Jan 23, 2023

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Last time I played this was at the beginning of RGB part 1.

Gotta say, some of these last chapters made my brain hurt. I guess I get most of what you're going for, but it still was kinda gibberish to me until some of these latest chapters when things finally were somewhat explained (specially everything about the "spaceship" stuff). I prefer a "cleaner" story development, but overall, was very satisfied with how things turned out till now.

I'll probably wait a while to before revisiting it (and hopefully finishing it, if it really is nearing it's completion as it feels) so as to not forget most of what I read (again).

I'm also still postponing finishing Tropicali because of the bittersweet feeling I had when playing it, but I guess I'll manage to finish it before this one. I really don't like being an asshole to girls that were nothing but nice to the MC, just not really my cup of tea.

Anyway, great job! And thank you for this.

WALL OF TEXT AHEAD.

I usually don't do a really detailed review, but I think this one is worth it.

TLDR: Great girls, but it lacks a good storytelling.

I'll be really honest. The girls carry this game. They're all very pretty and likeable, nothing to complain in this regard, to the point I was much more invested in deepening their relationships with mc as opposed to the overall plot. I also liked the "3, 2, 1" countdown for the scenes, not sure if I ever saw this, but it's a nice addition to know when the action will end.

The plot could become interesting in the future: Multiple factions in opposition to each other, a mystery about disappearances and whatnot is the basis of a lot of good stories. My main problem is with how it was presented. I'll never remember the name of all the factions, their alliances, members, what made the "great disaster" happen, etc. And that's mainly because they were all dumped and I had no real way to absorb all this information. What this VN lacks right now is storytelling. "Show, don't tell".

There were numerous occasions where this could be applied. Instead of telling how was the relationship between mc and the childhoodfriend or even ayase and her friends, why not have a small flashback of them when they were young? Instead of making a minor character info dump about the "great disaster", why not show how the events led to it happening? What about showing how the different factions are divided, maybe on a map? I understand that requires a lot more time and effort to do this, but that's the extra mile that actually makes something memorable. You don't need to explain everything from the beginning, start with a few things that are relevant at that point of the story and go from there.

For example, it would be perfectly fine to only explain the different factions when characters belonging to said factions interact with MC. This even allows you to postpone having to detail some aspects of the story or even making decisions about what will happen in the future, which actually serve to enrich the worldbuilding in general. Think about games like Zelda, Elden Ring, or even Elder Scrolls. You start knowing about nothing of the world and bit by bit you get to know it and by the end, usually, you still don't know everything there's to know of it. And that's actually a good thing. It makes the world you're building feel bigger than the story you're telling, leaving room for you to expand it if you want to.

But I guess that's enough about storytelling.

My next point is about the elefant in the room named Chika, as apparently she was a tough pill to swallow for a lot of people. I don't know the details of the controversy, since I just recently started this VN, but I think I might know what could have sparked this reaction. Players like to have control over how a story unfolds. The fact that she was/wasn't a prostitute is in her past, we can't change it, we don't even know for certain as of now and you suggested this might not be the case (I think I know the direction you're going). Either way, from the point the MC interacts with her, he should be able to at least try to intervene with what's happening to her. I understand you probably would like to take it slow with her, but prostitution is a really heavy topic for a lot of people to just allow it to happen, specially to someone you like. Sure, she may just have met the MC, she won't really be inclined to get his help because of that, but that should not stop someone who is trying to do what they think is right.

It would be perfectly undestandable at that scene where she is seen leaving with the old guy for the MC to go heavy with a flying kick to his face. Yes, it would be really extreme, maybe it could even damage his relationship with Chika, but it would be much better than just letting it happen. And even if this is all a misunderstanding, this could allow her to come clean about it. The feeling that something bad is happening and you can't do anything to stop it is really frustrating. Maybe adding an "extreme" option here and there could be interesting for the story.

Other than that there are minor things I'd like to point out like how you chose to present thoughts in itallic. I prefer parenthesis or something similar, as some fonts can be a little hard to notice when they're itallic (and my vision is not that good). The *something happened* way to narrate is fine, but it is only really needed when writing. Again, you could easily eliminate them by showing what happened instead of telling it. I also noticed some "continuation" problems in some scenes where the text mentioned something different than what was happening in the animation. The one I remember clearly was Ayase having her boob exposed even before MC asked her to do so. There was another with Miharu, but I don't remember exactly what was right now. Minor things, but I just wanted to point out for the sake of completion.

To conclude, I admit I had a hard time reading throught the info dumps, almost skipped a lot of them, but overall, it was a really nice VN and has a lot of potential. Eager to see how it will turn out in the future.

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Decent game. The humor is top-notch, the story is at least interesting, decent music choice, likeable characters. Feels like you like too much blue-balling for my taste, but that's not a really big problem. The faces of the girls sometimes feel a little wrong to me probably because they're very light-skinned while having a  darker shadow inside their eyes and also a very sharp pink when they're embarassed. Not very human-like, is what I mean.

My only real problem was with the addition of the femboy, going as far as to dedicate the last update for his "revenge" arc. Feels like you're trying to send a message, I'm not sure. So what if this guy was bullied for wanting to dress like a girl? Why should I care? What relevance has this personal vendetta to the plot? For all I care, he could die and not make a difference. I checked "yes" for the "want to see some gay shit for comedic effect?", but I'm not really sure what this changed. I tried to look if I could disable it in the settings after meeting the femboy, but it seems there isn't an option there. If not for that, I would consider this an easy potentially 10/10 VN.

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Just started season 2, really liked how the story unfolded so far.

And I really hope we can fuck some sense into Claire. She's really in need of it.

Edit: Finished it now. The quality improved quite a lot as the game progressed, really well done VN. There were a few plot holes that bothered me that made the story advance in a certain way (possibly so as to insert some scenes in between the narrative), but overall, solid story and pacing. Eager to see how this will turn out.

Don't think so, but it's fairly easy to replay with fast-forward if you use the walkthrough. I did this once when I wanted to follow the harem route "properly".

I'm pretty sure you need to choose the same as what's in the settings for it to work. I got the crash, but then reloaded and chose the other option and it worked, Then, after changing in the settings, the first option worked as well.

I've discovered a couple softlocks some others already commented about. First one was at the "end" of Yasuka's corruption route, the other was after getting it done with Sayuri.

Both of them happened because of not being able to pass time. A easy work aroud for you, dev would be to allow force-skipping when it happens to land in the wrong time of the day. Really annoying to restart because of this, since we don't know where the path went wrong.

My old ones vanished as well, probably something changed in the save file structure that made them incompatible.

Amazing christmas gift, sir! Stupendous content as always! You're a goddamn maestro and somehow every time you manage to exceed my expectations! Thank you very much and merry christmas!

PS: I'm eager to see more of Luna, hopefully in the next update.

I`m not that big of a redhead fan, but Scarlett`s bloodline sure is a strong one. I thought you couldn`t make one better than Alyssa, but damn, was i wrong. Scarlett is just stunning with this new hairstyle.

Another amazing update. Thank you.

Late reply, but most of the cast is fine. The demon is kinda vanilla main heroine, the mage is the shy type which can be fun as well, the elf is the dere which is always great and the pirate is the muscular girl boss type, which I guess some people like. I prefer both the elf and the demon girls, but nothing wrong with the other two.

The orc is kinda fine, but the teeth and the "do what you like and I won't even budge" was a turn off for me, but was bearable. As for the dwarf, she's too disproportional for me. I kept thinking she had some kind of facial deformity everytime I saw her face, so I wasn't even interested to know more about her.

And since you're kinda obligated to view everyone's story to progress, once I started skipping text, I decided it was enough. No reason to play VNs if you won't read. Maybe I could give it another chance in the future but that's it for now. I wish you the best nonetheless.

I really wanted to like this one but the orc and the dwarf girls are too ugly for me. Felt like a chore trying to do their stuff. Once I was just skipping text, I gave up.

Damn, top-notch update.
My best girl is Luna, but I concede that Penelope really knows what to say and how to say it. You can't hear those sweet words and do nothing about it.
Thank you very much for another amazing job.

What a ride.
The story builds up quite slowly, but from volume 3 onwards, it only gets better. I almost dropped it after the first couple chapters because of the characters being too stuborn to even listen to each other, so it took much longer to solve the actual problem. Thankfully, it's a temporary issue.
Although this kind of reluctance keeps coming up later on, it's nowhere near as annoying. MC should have done to Ruriko what they did to Carpo. That was perfect. Hell, she had more balls than him in this regard. Sometimes, it's best to talk less and act more.
The original soundtrack is great and there are quite a few memorable moments. Can't really complain about the artistic choice, everything fits amazingly. Very well done.

Kind of a bittersweet feeling now that i finished it. I did miss some green events that are locked to me, no idea why.

I prefer the vanilla "girl falls in love with the guy for x reason and accepts he has an harem" to the "i corrupt and blackmail everyone to have my way with them".

Although you can choose a "good" path instead of the disgusting pig one, it seems like the game was designed to be the latter from the start. You're constantly taking advantage of the girls, even in the "good" paths. Erica's decision was very weird, either you forgive her for no reason and she starts to like you after getting beaten 3 times or you have your way with her kicking her in the stomach if she complains, no in between. Ruby's drug scene was fucked up as well. Either path she's r****.

I don't know, maybe if you went full taimanin it would make more sense. Mixing some "kinda vanilla" in there seems weird. Don't get me wrong, i did like the game, it's just that a lot of the situations felt off. But since it's a game, i can't really complain that much.

You can look at the site mejoress for unoficial walkthroughs of a lot of vns, including this one. I'm pretty sure there are other similar sites, but that's the one i usually use.

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Actually, it depends. There isn't much of a pattern for versioning. Some devs would follow 0.9 with 1.0, but that doesn't mean it is the end of the alpha or beta phase Just like some devs use 0.9a/b/c for minor updates and others use 0.9.1/2/3 just the same.

I like to use the format x.y.z in which x would be major updates which add new features or indicate an important milestone (like end of alpha/beta), y for updates of existing features or new content and z for minor updates, meaning bugfixes, refactoring, minor optimization or some other kind of smaller changes; Depending on the scale, i'd consider it a "y".

But like i said, there isn't really an standard pattern to use, and like you said, the version usually doesn't indicate how close it is to being finished.

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I remember reading an article about an indie dev that found it to be actually bad in his case, because he wanted to sell at his site as well and all google searches went to steam, And there was some clause in which he could not make it cheaper on his site (as steam takes a cut, he wanted to make it available cheaper if you bought it directly from him).

The ntr you're talking about is the teacher? Don't remember any ntr in which the MC is the cuck.

Late reply, but on the brothel management, it isn't ntr because you don't really have a relationship with the girl.

Dohna Dohna is the most recent example i can think to exemplify this. You literally make prostitutes out of girls to, in the context of the game, get resources to lead an revolution against a corrupt elite. You can have sex with them as well, but that's not really a relationship. You're just using them for pleasure.

Even the Rance x Sill relationship is better than that. Despite her being his slave, he really does love her, but he's a tsundere. That is proven by how the story unfolds, but i won't spoil it.

The "i love her, so i'd like to see her banged by however many dudes" is just another way to use her for your pleasure, assuming that makes you aroused.

Very nice art style.

I only missed 1 wonder from, i suppose, Relentless Hatred. No idea what i need to do. Even tried going back to bullying poor Emico, but no success.

Nice plot, though, got me interested.

Sounds good. You don't necessarily need to redo the intro since you said it will be more fleshed out with the updates. It can be treated as a longer prologue, no problem with that. Rework can be a pain in the ass, i'd advise against it unless it is absolutely necessary.
Good luck!

So, you went out of your way to make only girls, so I assume this will be a yuri vn? The mc is a girl as well? This fine as an introduction, but it doesn't explain much about what this will be.

I don't understand what some people have against "just" vanilla. I want to care for characters and ntr usually makes it really hard, if not impossible. And i really don't want my girls with dicks. Swordfighting is a insta turn off for me.

Wait for public release then, if you support the dev, you'll get the updates sooner, that's all.

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Played this after Eternum. It's really nice to see how good you've become and although Eternum is pretty much on a league of it's own, this one leaves nothing to be desired. Thank you for another great story and world building. I hope you can keep producing many more stories like these from the years to come.

I'm completely flabbergasted at how insanely good this is. I have no words to describe this masterpiece, i can only be grateful to be able to experience such amazing world. Thank you.

Damn, stunning girls and interesting plot. Eager to see how this will turn out.

Nice Sengoku Rance/Daibanchou feelings. My favorite kind of eroge.

Amazing job, nice plot, nice girls, very well done.

It's mostly the  fade to black ones, the only other scene i remember now that felt slow was Yui storming out of the bathroom, since only her eyes changed.

I played a little, but in the end, i gave up. The quest section isn't very clear on time/location of you need to go, so it makes you search almost the whole building when you have timed events, the "do this 10 times" also doesn't help. It felt more like a chore than anything.
The theme and the enormously disproportionate characters also weren't for me, but that would be a personal thing.

Behind a car in the garage, only her foot is visible.

I really liked the writing and the cast. The only 2 suggestions i have are to speed up the fade-in/fade-out transitions; and remove or at least lower the affinity requirements (unless you have a reason you need them), specially for Yokubo and Yui, since you can only "level" them in the weekends. I don't think a "i should raise this number" feeling is good for the immersion. And i'm not sure what the plans are for the weekdays, but for now, after the first 2 weeks you just have to skip them, since there's nothing to do.

Other than that, very happy with it. I'm not really into games with "depression" as plot, but the way it was written was quite enjoyable. Well done.

Damn, pretty nice.

Found a pretty easy exploit: just go all the way either to the right or left and you'll be able to skip most of the stage.

Great start, solid plot and roster of girls.

Brief, but enough as a proof of concept. I don't know how experienced you are with game development, but i'd suggest you to make smaller iterations.

Things like composing a soundtrack or developing a rpg system, if you're doing them from scratch won't be trivial, so maybe focus on smaller parts of the game as you can do them. Just try not to make it so big that it becomes frustrating for you to develop it. It's a very common mistake.

Anyway, good luck with it.