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A member registered 55 days ago · View creator page →

Asset Pack

Recent community posts

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I've designed a free sound pack that devs can use for their retro game title screens. It comes with six retro sounds that evoke the sounds of the Nintendo Entertainment System!


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Hi everyone! My name is John Hoffman, and I'm a chiptune composer from Edmonton, Alberta. My specialty lies in working with tracker programs such as LSDj and Famitracker to compose songs that sound like they came from games on the Gameboy or NES. If I had to describe my musical personality in one word, I would say ... "progressive". I take influences from jazz fusion, prog rock and metal to lay claim to a composition style that is uniquely my own.

Completed Portfolio

  • "THE LIFE AND TIMES OF WHISKERS MAHONE" is a full-length chiptune album that musically summarizes the life of a beloved pet that I had to put to rest in May of this year. In this album, you'll hear prog rock, jazz and cinematic influences that seamlessly combine to paint a unique sonic experience you will NOT find anywhere else.
  • "BOUNDARYMEN VOLUME 1" is part one of a duology that's essentially a love-letter to the retro games of my childhood. Or at least, it started out that way before I felt it needed to also stand apart from the games that influenced its composition (Mega Man, Castlevania etc). By combining my progressive rock tendencies with jazzy chord progressions, I feel I've achieved that.
  • "FLIGHT OF SHIRODEYARU" is a sprawling, epic single that ties into the Boundarymen duology. Moving through multiple time signatures and musical motifs, it stands as my longest and most favorite chiptune composition to date.
  • Reviews (as of May 14, 2016)

    "'Boundarymen Vol. 1' is a remarkable debut album <...> if you're in need of an experience from a new face in the scene, I would strongly recommend checking out HOFFMAN's Bandcamp, as this young man can only continue to impress going forward" -- Bronx Kuma, http://chiptuneswin.com/blog/kumas-quick-shots-rou...

    Why work with me?

    As your game's composer, the atmosphere and narrative you are trying to convey is my number-one priority -- and I communicate extensively with my clients to get a very deep sense of what the game's soundtrack requires. My second priority is making your game have the very best soundtrack that it can have, given your budget. Music is currently my full-time focus, so you'll get nothing less than my undivided attention until your soundtrack is complete. Plus, I work pretty fast.


    I am very experienced at what I do, but I am only just entering the industry. My rate is very simple and negotiable: $60 per minute of audio. If you are on a stricter budget, I'm sure there's some kind of agreement we can come to.

    Get a hold of me!

    Website: http://hoffy.rocks

    E-mail: hello@hoffy.rocks

    Twitter: https://twitter.com/hoffymusic

    Facebook: https://www.facebook.com/Hoffymusic

    Bandcamp: http://hoffy.bandcamp.com

    Soundcloud: https://soundcloud.com/hoffy-music

    Looking forward to working with you in the future!



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    Hey, ya'll. I make chiptune music. You can find my completed work on bandcamp and some demos of mine on Soundcloud. But, here's the thing I'm the most proud of.