I've designed a free sound pack that devs can use for their retro game title screens. It comes with six retro sounds that evoke the sounds of the Nintendo Entertainment System!
Recent community posts
Hi everyone! My name is John Hoffman, and I'm a chiptune composer from Edmonton, Alberta. My specialty lies in working with tracker programs such as LSDj and Famitracker to compose songs that sound like they came from games on the Gameboy or NES. If I had to describe my musical personality in one word, I would say ... "progressive". I take influences from jazz fusion, prog rock and metal to lay claim to a composition style that is uniquely my own.
Reviews (as of May 14, 2016)
"'Boundarymen Vol. 1' is a remarkable debut album <...> if you're in need of an experience from a new face in the scene, I would strongly recommend checking out HOFFMAN's Bandcamp, as this young man can only continue to impress going forward" -- Bronx Kuma, http://chiptuneswin.com/blog/kumas-quick-shots-rou...
Why work with me?
As your game's composer, the atmosphere and narrative you are trying to convey is my number-one priority -- and I communicate extensively with my clients to get a very deep sense of what the game's soundtrack requires. My second priority is making your game have the very best soundtrack that it can have, given your budget. Music is currently my full-time focus, so you'll get nothing less than my undivided attention until your soundtrack is complete. Plus, I work pretty fast.
I am very experienced at what I do, but I am only just entering the industry. My rate is very simple and negotiable: $60 per minute of audio. If you are on a stricter budget, I'm sure there's some kind of agreement we can come to.
Get a hold of me!
Looking forward to working with you in the future!