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Hifo Nothodara 05

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A member registered Mar 09, 2022 · View creator page →

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Cool! I am looking forward to it!

Very detailed and well done!
Only complain is that as a game dev it is hard to make them move in the world. So simple horizontal movement (walking) would be a great addition to all NPCs.

That is very impressive! I really like the animal crossing series (especially New Leaf) and seeing such a great product (and it is free!) is for me nothing less than incredible!

Though I have one question. Could you please make a similar soundtrack, but with mainly new leaf inspirations? I am only asking because my New Leaf-nostalgia is begging for it. But only if you are interested and you don't have other plans or stuff to do.(though I would be very thankful!)

Nevertheless "Towball's Crossing" is very well done and I am very excited to see what you do next!

Wow! Thanks for rating!

Very cool game! The idea is unique, it is well executed and a lot of fun.
Well done!

Thank you for commenting!

So there is a control, which I forgot to mention in my game. You can actually return at any time in a level to the main menu, if you press ESC.
It is written in the description, but I forgot to make write it in the game.
So sorry for letting you know only now, but it's there!

Sorry for replaying again, but I did a mistake replying to you.
It is actually normal, that the enemies are going away if they pass under the screen. Because the game should chalange you not to camp a lot and be more aggressiv. And at that point the energybar gets actually exciting, because as you get aggressiv (shoot, dash,etc.), than you loss energy and it forces you to camp again a bit. Thats the reason why I make the enemies dissapear, though the second part, where you say, that the enemies come immedietly towards you is definitly a bug.
I am sorry again for that long comment, but I hope you understand better what I actually was trying to do.

Yeah, I tried to higher the difficulty to extend the possible playtime, but I didn't playtest enough, so it's propable, that some levels are to hard.
Thanks for playing!

Thank you a lot!

Thank you!

Impressive game! I really like how you were able to implement so many elements (especially the amount of different herbs and hooks!) together so well in that amount of time. The story is does perfectly it's job and the art-style is very neat!
Overall a very cool and well made game!

Wow, thanks for your super long comment, great to get feedback, so thanks a lot!
Your first point is actually intended, because I was to busy with other stuff, so I decided to show the player his health amount via the color of the ship and his "breathing speed" (was risky and not the best solution XD).
Then I had also to little time left to make real collectibles, so I decided to make it how it is now, even though I wasn't satisfied with that solution, because of the reasons you mentioned.
And your last point is definitly a bug. Being honest, I barely did some playtesting, so it is normal if a couple bugs occure. Sorry for that.
Though I am super happy that you enjoyed it! It means a lot for me because I am only 16 years old and working passionated with Godot for now 1 & 1/2 years and seeing someone enjoying my game that much is a real succes for me.
Thanks!(Sorry for long message!;) )

Ok..... this one is REALLY GOOD.
I love so many aspect of this game, and it's incredible you managed to do all of that in only 48 hours.
To keep it short I like the pokemon-references with the amount of uses and the "struggle", the music and overall it's very creativ with a very fun plot.
Incredible game!

Fantastic game!

Very funny, well executed.
Great job!

Very cool game! I like the simplistic side of it combined with the very creativ idea. I would only suggest not to give the player tiles which he will die to quickly (or do it maybe so that you have an infinite amount of rerolls, but each one takes a lot of time, so it feels less unfair for the player).
But nevertheless a very solid game!

Nice concept!

Really cool and nice looking game!
I love the variety of enemies and the fact that they affect two stats of the player!
Though I would give the player more interactions during the battles (especially when there are a lot of enemies), so that the player is more entertained.
Nice game!

Really cool! Reminds me a lot of my first game jam game from last year... it is terrible(XD).
I also want to say, that I really like how many different elements you have in your game.
Nice job!

*Though I have one question. Is it actually legal to use music/soundtracks from existing games like you did(hopefully Nintendo won't sue you for DKC; XD). I am just asking because sometimes I would really like to use some tracks of games that I know in my games.

Thank you!

Thanks for commenting!

Fun idea!

Very cool and a fantastic take on papers please(multiple endings!)!
One of my fav games in this jam!

It is fun and the graphics are nice!
If you would like to work further on the project, then I would make the heron easiern and increase the amount of obstacles, which the player should avoid.
Cool game!

Really fun game! I wonder how it would be if you would expand the enemy cast.

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I like the simplisity of your game!

Well done!

Very creative and unique!

Thank you !

Okay! I will see if I get it to run.
Thanks!

Very satisfying to summon 5 Lobsters!
Cool game!

Oh! That is a good idea. It might have been more fitting for the theme.
But it would be interesting to try your idea out.
Thanks for playing!

Very strange...
I mean even as a linux user I get to run all three versions without any problems and bugs. If you can't play any of those versions, then maybe try to play it on another device.
Else I have no clue how to solve that problem.
I'm sorry.

Check out the HTML-version! :D

https://hifo-nothodara-05.itch.io/earthinvader

It is very cute!
Would have liked a bit more ideas or levels, but very neat!

I can only agree that this game is well polished, has a nice artstyle, is fun and is very addictiv.
Great game!

Looks very good, it's very fun play and you did a lot of polish!
My only minor complain would be, that the insect is for my liking a bit to hard to move, but my complain may also be very subjectiv especially if you want to make your game more atmospheric.
Great game!

Check out the downloadable versions! :D
https://hifo-nothodara-05.itch.io/earthinvader-downloadable

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Here you go! Hope it works.
https://hifo-nothodara-05.itch.io/earthinvader-downloadable

Very Polished and preatty and I really like the difficulty!
Cool game!