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Heliopause545

23
Posts
2
Topics
6
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A member registered Jun 21, 2016 · View creator page →

Recent community posts

I got the demo for this in the recent bundle - I really like it. The puzzle elements are interesting, the visuals (especially the scanner) are cool, and the music's nice and relaxing. I can't wait until you release the full version.

The big creatures eat the small. You become big, and are then eaten by the biggest creature - industry.

I'd like it if we could have an option to switch movement to the joysticks on WMR.

On Windows 10, game worked up until we started a match of Versus. 

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Draw Event
for object game:

Push :: Execution Error - Variable Index [0,2] out of range [1,2] - -1.strat_r(100196,2)
at gml_Object_game_Draw_73
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_game_Draw_73 (line -1)

I've beaten the game, but I think I've found a glitch - when I beat the final boss, I was teleported to the starting crossroads, and I can't leave. It says I'm under attack, but there's no one there.

I think I'm missing some things with the combat system.

1. How do I tell when an opponent is blocking, versus when I can hit them?

2. What is the shove (LMB when blocking) for? I've tried it, but it doesn't seem to have an effect.

Otherwise, I really like this game! It's the first one I've bought from Sokpop, and it's certainly a good first impression. However, I do agree that a save system should be implemented as soon as possible.

This is adorable! I love how tiredness and damage fit into the resolution system. I wish there was another page of session ideas - what sorts of adventures could you have in this little game?

This seems really cool, but its just... too much to handle all at once. I think maybe a turn-based option/game mode/whatever would be cool, and lower the  barrier to entry a bit.

Cool!

This game is absolutely wonderful. The art style is unique, the combat and customization gives plenty of options, but I have one question. Are you supposed to lose against Harbinger?

Cool! That's really good to know. Thanks!

It's really cool of you to reply, Mr. Darling. The idea came mostly from how quickly I run out of cards. By the second chamber, I don't have any left.

I think the discard pile should shuffle back into the deck at the start of every chamber.

Small spidery robots would be an excellent addition to the game, in several forms like ranged shooters, suicidal exploders, and melee attackers. To add variety, they should leap around the battlefield and skitter quickly.

(1 edit)

I'm on Windows 8, have an NVIDIA GeForce GT 635, my monitor is an HP x20LED Series Wide LCD monitor and I uninstalled the game, so a screenshot may be in a while.

140 community · Posted in 11

14

The game doesn't seem to work very well with my PC: everything is shunted to the left, so I can't see what parts I'm using or what they change. Other than that, I really like this game.

I really like your game, but how do you complete the boss room puzzle with the colors?

I can't go back in the menus. Could you tell me which button it is?

yeah