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gyoung12345

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A member registered Sep 02, 2022

Recent community posts

the only think i wish is that the currency  was based on IRL medieval currency of L.S.D(pounds shillings and pence) rather than the DND stylized medieval currency of platinum gold silver and copper. i get why it isnt the real one, and i appreciate how you simplified the one you did use. for the real one 1 pound = 20 shillings = 240 pence. 1 shilling is 12 pence.  something costs 2 pounds 5 shilling 3 pence? 2.5.3 is how you write it. you get 2.6.0 for it? you give back 0.0.9 easy as pie. now, first we need to figure out how to shorthand the coinage for the fake one(platinum, gold, silver, etc), cause not everything does it the same. thankfully the game does it for us, the first letter of the element name is the shorthand. let's say something is 4p52g98s45c first thing first all that change is heavy so you arent lugging around all of that. let's say you actually have 5p,10g,15s,50c still heavy in the coin sack(pockets arent around yet) but managable. so you want to buy this bed. the something is a bed. gamemaker, you made it easy on us, relatively anyways. you chose decimal. so we just need to minus each number from 100 to figure out the change. i made it easy on us with the numbers i chose, it's 0p48g2s55c that was relatively easy. other games have it set up where it isnt so easy to do on the fly. i guess this ended up more being a rant about how other games do it poorely and i wish they would do it like this one does it or just do it how the real world did it predecimalization. 

MOAR PLEASE

AVERAGE MAN!!!!!!!!!!!!!!!!!!!!!!!!!!!!!