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Guilherme Orlandini

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A member registered Nov 14, 2017 · View creator page →

Creator of

Recent community posts

Thank you for the review!!

I liked the mechanic and models.
Good job guys!

"Lone Wolf" was driving my crazy!!! lol.
Guys, you really made a fun game. Great job!

A nice relation with the theme "Hybrid". the transition between 2d and 3d were a nice trick. I liked it.
Great job guys!!!

Nice job guys!
Some suggestions: considering that is an international jam, use english in the texts. Maybe would be good if the player could shot when jumping. I liked it ;)

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Mostrei pro meu sobrinho de 8 anos agora à tarde. Depois de brincar com outras coisas até agora à noite, ele voltou e me disse: Tio, coloca pra mim aquele joguinho da bomba e da madeira?
Aí depois perguntei pra minha sobrinha: você jogaria esse joguinho aqui no celular? ela respondeu: claro, eu ia ficar viciada jogando o dia inteiro...kkkkk....
Cumpriram o objetivo. Muito bom!!!

Muito bom galera. o gráfico ficou bem coerente. Jogabilidade boa.
Também escolheram muito bem a música!
Ótimo trabalho. Parabéns!

Bom trabalho pessoal!

Um sugestão: talvez seria interessante trocar um pouco as cores. Os itens acabam ficando com pouco destaque frente ao background que vocês escolheram. A mecânica funcionou bem. ;)

Parabéns pessoal, ficou bem bacana.
Como sugestões, eu trocaria a tecla de abaixar para a tecla S, ou outra tecla.  A tecla C ficou um pouquinho desajeitada para usar. Também faria o jogador dar um "slide" ao invés de passar a se movimentar lentamente. Reduzam um pouco os efeitos de partículas.
A mecânica do jogo ficou muito legal, a tela correr em diagonal também.

Fizeram um ótimo trabalho. Show! ;)

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Ficou muito bom galera.....parabéns!!!
Obs: já joguei e coloquei meu nome no ranking...rs....

Olá pessoal. A Jam se encerra em 6 dias. Quem nunca participou de Jams aqui pelo itch.io já é interessante que comece a enviar versões iniciais do game para entender como funciona a plataforma. Abs.

Olá pessoal.
Peço por gentileza que avisem aos integrantes dos grupos de vocês para fazerem o cadastro aqui no itch.io e façam a inscrição na Jam individualmente. Assim teremos uma noção real da quantidade de pessoas que participaram.
Aí, no momento do envio(upload) do jogo aqui para a plataforma, só é necessário que um representante faça o envio. Abraços!

Game Off community · Created a new topic Thanks..

I would like to thank you guys from GameOff´s team for the organization of this Jam. It was a great experience take part of this.
For the next jam, could be interesting the guys from organization of the jam has a vote that count more points. I think let the voting of participants as a final point a little bit complicated, because as a competitor is difficult give a high rate for another person once you wanna win too. I was expecting that beside the competitors´s rating, we had also rating from the guys who organized the GameOff.
Anyway, was an amazing experince. Thank you guys. Happy holidays!!!

Tried to open the 64bits version, but didn´t work.

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The mechanics and physics need a little bit more work. But i liked the art and design. Good job!

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I don´t understood the reason of login credentials. But the idea is good.

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The another H.E.R.O´s remakes are from my students. Once I had shown the H.E.R.O from Atari and the guys liked,
I proposed them to participate of this game jam, and in order to encourage them more, I decided to participate too....haha
I made it hard because is just 3 stages, and in another way the players would finish too fast. Maybe if I decide to keep developring this game, I will develop more stages and turn the first stages more easy.
The level 2 is harder then another ones. Passing by the laser, you´ll get the third stage, where you´ll confront the boss.
I´m happy that you enjoy!

Nice idea, concept and music. Great job!!!

Good job! I think there was a game from Atari that look like that a little. The shot´s sound was hilarious.
Maybe you could also add a feedback number of soldiers that reached the base during the "day".
I liked it. ;)

I tried stop playing but I just can´t...I got addicted..haha..My best score was 271.
So simple and so awesome. 

As an advice, maybe you could add a button to restart, this way we don´t need to wait the stone stop. For next stages if you want to expand the game, maybe you could add more tools to shaping the stone in different ways
Fantastic job!!!

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Hey guys. Thank you very much for the comments. It´s nice hear you guys enjoyed; encourages me. It made my day. ;)

It´s hard to play looking just at 3d graphics, often I realized I was playing looking at the 2d graphics...:)

I also noticed a bug. After I did the first point, I couldn´t hit the ball anymore and the npc always got points.
The idea is cool!!

Well done!!

Good job!

I tried run it but didn´t work on Windows 7

I liked. Nice job!

Physics too sensible, and I couldn´t see the objective. I liked the sk8´s art

Hilarious!!! And too hard, its really like trying to impress my dad!

Good job!

Wow. It has a good potential to be a great history. I will follow......good job!

Did you got it?

Thanks magers!!! ;)

Hello HangryBear.
Yes, I agree, a crouch or diagonal fire option could to be good, I will work on it.  Thanks!! ;)

I think yes.....maybe could be a good attempt.

You guys from Hypersnow have made a great job!  How to make a simple graphic be interesting? Ask to the guys from HyperSnow. I really liked it!!

Really seems a NES game. Maybe the movement to turn left or right could be more smooth, but the idea is quite good.

Great job!

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There is a part of the puzzle....haha
If you are talking about the grey horizontal gate, there is a key hided near a box  after the barrel of oil burning.
Let me know if you got it.

My childhood shown in the screen by memory blocks...haha...good... I liked it!

Good job!

I agree with AiriKarin.
Once the level is too long and we forget about how to get away with the obstacles, maybe you could add a mini-map (as an experiment).