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Gruz_Mother

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A member registered Jun 08, 2021 · View creator page →

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goes hard

This fun innit

Very fun experience. The movement being very momentum based and very loose gave depth, and made it so you could have many "I'm sick" moments when you pulled something off. Combat had a surprising amount of depth for how simple it was, a large part of that because f it's combination with the movement. Some parts did pose a challenge, but restarts are quick so it never got annoying. Swinging the sword was fun af

I've found 4 moves, are there any more? Also, WASD controls would help a lot I think for keyboard, as hitboxes and other button stick usually are on the left side of a controller.