@Jupiter_Hadley hey, I checked out your compilation, thanks a lot for adding us, I especially loved your series since it gave me an easier way to see everyone else's game then me having to download a lot of em :P. Keep up the awesome work.
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Yes mate I know, I built a shader and I have the ability to change colors as well, my curiosity is, if it was allowed to have multiple palettes or not. It's ok if you don't speak english, and btw, real nice game. But if anyone else sees this comment, I'd love some feedback, for next time.
Gotta ask, and I know i'll sound like a sore looser, but really I want to know for next time. Is this not against the rules? I know that technically there are only 4 colors at a time on the screen, but they do change.Wasn't it 4 colors only? Or only 4 at a time?
Hey, thanks a lot for the review, sadly I couldn't find any other song to fit the theme of the gamejam in the few hours that I actually decided to do this :D.
I've actually fixed the issue with the insane speed movement, thanks for that. Seems you have an insanely powerful GPU compared to mine and I forgot about that.
I'm very glad you liked the graphics, we took a toon shader and made changes to it to fit the theme. While the actual objects themselves are extremely low poly models, such as a pyramid for the ship, a polygon for the asteroid (of different scales and rotation starts) and a sphere for the bullet.
I believe you're right about the shooting range as well. Thanks a lot for your feedback :)