Thank you so much, and I hope the rest of development and bug-fixing goes amazing for you all (also I love the way that the night sky has been styled, it looks really pretty)
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Most reviews that I conduct of Visual Novels are based upon experiences I have whilst playing through it at the time of the writing, yet the story you have crafted here had kept me sat tightly in my rickety old chair wishing to see more and more, and I was genuinely dissapointed to see that the experience had to be ended so quickly.
To start off with, the music in this piece of artwork is absolutely beautiful and something that everyone who had a part in its creation should be proud of (I'd deadass buy the OST if I could).
The Artwork in this VN, much like the music is beautifully done, especially for a demo. The cover art is what caught my eye the most, with it being one of the best pieces of cover art i've ever seen out of even AAA games.
Lastly the story is really intriguing and I can't wait to see how Sage's story wraps up. ALthough I would have hoped for more choices within the demo.
(I also experienced a glitch which I cover in my shit video attached to this review)
A very good experience:
Solid 8.5 - 9/ 10
Before getting into the good I'd like to get the bad out of the way. I very much enjoyed playing this build of the game, but I did run into a few game-breaking bugs along the way. Most of them occuring right after the room when where you obtain the double-jump boots with the falling pillar blocks, in which I had to exit and re-open the game in order to play through it.
But with that out of the way, on to the good.
The music and sounds in this game are very well done,and I applaud whoever made them, and I hope to see and especially hear more work from them in the future. I do however wish that some portions could be voice acted, or that there was more reaction dialogue avaliable; such like whenever you pick up a power-up Kincaid could say something in relation to the area where she'd need to go next (like after getting the double-jump boots, I had no idea where I was headed for a bit, so a slight bit of nudging in the right direction would make for a smoother experience with less backtracking).
The art and visuals during the actual gameplay portions are very nicely done and build a world that looks like it's full of mystery and treasures untold. The "cinematic" (I never know what to call them) portions of the game whenever you are fully defeated by the slime and lizard enemies are very nicely drawn and have some very clear effort put into them whcih is nice to see coming from a game like this.
The combat was very straightforward and easy to get around, although the stun timer after getting hit is a bit too long, as you can barely get to about 75% of it done before the enemy already has you grappled in the button-mash struggle(I don't know if this was made to be this way on purpose or not but still). As for the enemies (and some slight critiques I have on them):
- The Lizards are very easy to avoid but have a very quick draw time on their slingshot attack but the projectile itself is very slow and poses no real threat at far ranges, so maybe a boost in projectile speed would increase the challenge a bit.
- The slimes move slowly but have a quick jumping attack, but the attack seems a bit too low as I can't just duck underneath it(which obviously doesn't really matter with the dodge roll, but making the attack go a bit higher wouldn't hurt in my opinion).
- The little centipede and bat-like creatures are either minor annoyances or utterly infuriating so I would suggest adding a larger presence of the bats, and a slightly smaller presence of the centipedes as to balance out the two and to keep one or the other from becoming too easy and giving no challenge.
All-in-all, this game is very enjoyable even if it only provides a very quick experience, and I hope to see more of it. The bugs and the issues with some platforming sections gave me a bit of grief but that didn't mess with my experience all too much so I'll say 8.5 - 9/10
**Also please be aware that this is all my opinion and I am in no way making the attempt to insult anyones creative ability/ game design techniques. I am merely giving my own creative input, and I do apologize if anyone takes this in a bad way**
Than you for listening to my ramblings; much love,
It's absolutely fine, thank you. Frankly i'm just hoping to get the full experience soon and help out with bug reports once the game becomes playable on my platform so i can give a legit review. Thank you for getting back to me with a bit of info rather than just the "wait for the latest update" shiz that some devs force feed us when we have issues .
Have A Good Day/Night!
Im experiencng an issue, in which the game window cuts off certain parts of the game in widowed mode, and the game is too large in fullscreen. I've seen the less appropriate comments talking about this, but I was wondering if there may be a quick fix to this issue that you have found, or if it is currently unfixable at this time.
Thank you for your time,
Edit: I run it on Windows 10 if that helps
P.S. I would absolutely love to fund your Patreon, but sadly due to some personal matters, that cannot happen. So just know (even though this doesn't really help) that you have my full support for your future projects
Ok, so I usually do all my reviews as I play through the story and go along with how I feel from there but I have to be honest and say that even though it was a quick story, I couldn't close out of the window until it was finished, which is a rather hard feat for many game/VN creators to do to me.
Anyways, I don't think I need to say much, but I will... The world you have built here, although not built up nearly as much as it could've been, already has me captivated and ready for more storie from you and your team (if you have a team that is). The scenery is very beautifully drawn and has a great amount of attention to detail, which is something that you don't see out of too many Visual Novels and even Triple A games out there on the market.
The musical arrangements in this VN deserve a section dedicated to themselves alone. Every piece of music just fits in with each setting, ranging from the oriental style theme of the Sushi Resturant, to the upbeat theme for the Comic Store. The tempos are matched very nicely by each nstrument that accompanies the scene, and the person who put the music together for this game has a lot of potential that I hope to see come out in your future titles.
One thing that my girlfriend and I love about VNs is the fact that imaginary characters can be brought to life and given a sense of realism, just by dialogue alone, such as with Isabel and even the main protagonist. I see a great variety of creators with skills at making characters come to life such as NomNomNami, or NadiaNova, along with a small handfull of others, but no where have I seen the way that they immidiately become like some people that I could see myself hanging out with IRL.
Possibly one of the greatest things about this VN is the art style. I already talked a bit about the scenery, but the character art is so detailed when you get a chance to get up close to see the details. The art during the ~Sexytimes~ is so god-damn amazing and so detailed with certain parts of the backgroud blur bouncing off the sides of the charactersand how the semi-neon lighting of Isabel's tongue seems to actually glow... It just blew me away...
One small complaint however, is that the dialogue doesn't move with every click. For example, I'd be done with a string of text and it'd take me 3-5 clicks to move on, while the next string would take only one. I's just a bit inconsistent is all.
Of all the VNs that I've encountered, this one may be my all-time favorite
Keep doin good work <3
Much like all your other Visual Novels, this is an amazing title that fits into your large connected web of characters, which is always an added plus. The music is very "sweet" if you catch my drift, and it adds a very pleasant feel to the experience.
All of the characters are memorable, and have their own adorable endings for each other (except for the assistant, which I have not found an ending for yet). Plus, the fact that you have connected Treat into the main story gives me hope that these characters could show back up in future games involving treat.
Overall, a very good VN with a large assortment of endings (Haven't found the one after Bad End 2, and the one after Gumdrop's Good Ending), a memorable cast of characters with witty dialogue usually found in your titles, and an adorable story that isn't afraid to get a bit dark at times
Overall another 10/10, nice work <3
P.S. Despite what some may say, I foun the endings to be perfect and honestly realistic. Not everyone has a happy ending, even in fictional scenarios, and I'm glad you were brave enough to portray that to an audience.
This VN was an absolute treat to not only play, but dare I say, experienece. The scenery is the perfect mix of simple and stylish, and the music that accompanies each scene has a very perfect fit, despite the events that transpire (the theme of the balcony during the beggining of the scene and true ending scene, which have two differring tones for example). The characters (yes, i'm counting the player's sillouhette) are very nicely drawn, and very cute to see.
Another thing to note is the errotic portions. Obviously they were very nicely drawn, and seemed to have considerable time put into them (not to mention that they come w/ their own soundtrack to boot). I very much appreciate that these scenes are not depicted as "the ultimate sexual fantasy that no man could live without", in fact they have a rather passionate and semi-casual feel which is rather a welcoming take on the modern Errotic VN landscape.
The characters in this VN are very grounded, and seem to communicate like real people would, rather than genric Errotic VN characters which is also a step up, because it's not too often that creators create memorable and understandable characters. In fact you are among three Visual Novelists that I have found that make decent characters that feel as real as you and I. This VN is a gem and I'm so glad it found it's way to my search list!
A genuinely amazing experience, 10/10 I hope to see more of your work in the future!!!
First off, this game has to be the cutest I've seen made by you, ever since I've started playing your games. The soundtrack in this game, (like most in your games with a soundtrack) is very captivating and goes very well with the overall tone of each scene, and environment in the game. The characters all seem really realistic much like the characters in your other titles, which is to be expected due to the overall quality of your games thus far. I loved the story of this game, and honestly look forward to more games based in this "universe" or whatever you wanna call it. The artstyle is really cute, as well as the general interactions between characters as well as the expectation is in most of your titles
Also, I understand that I gush about your games, and I don't want you feel like you're supposed to live up to a certain standard( if thta's what my reviews end up making you feel like, but if not I guess I'm just talking out of my ass), and I'd love your games no matter what. I always give fair ratings in my eyes, and your games really do total up to 5-Stars. So please, if you are, don't be stressed over it
Well, thank you for coming to my Ted Talk
This game has no reason not to earn a 5-star from me
Once you open up the game for the first time you are hit with a really nice opening menu with a very cute deign (which I personally love), as well as some nice music to go along with it, which is always appreciated, becasue it doesnt seem that nice or calming music is used all that much in VNs(if it is, it's mostly the same music you hear in every other VN which I believe takes away from some of the experience and makes the game feel more rushed rather than cared for and quality). The art style is cute, which is always a plus in my book and as with all of Nadia's games, the characters seem like people you could just meet up with on the street or some shit which is always nice, because many VNs that are more down-to-earth like this one lose the audience with their unrealistic and generic characters(also bonus points),
A very nice VN, that is worth 5 stars in my eyes, so keep on doin what you're doin Nadia <3
The game was pretty fun, and somewhat compelling. I felt oddly enticed by the style and most likely by the fact that (to my knowledge) is Nadia's first attempt at a 3-D game. It's not perfect mind you. I encountered several bugs when picking up up the Plantlings, such as the fact that they wouldn't drop, or the quest wouldn't complete.
On the brightside, the music was very pretty as well as the scenery, as well as the wy of finding the Plantlings weren't all that difficultto spot out either
Overall, This game is very good and if given some more updates, like to fix up the lag.. 4 Stars
A very short and enjoyable experience. I really liked the use of the GameBoy filter(along with the witty humor with the gameboy at the market). Even in this small area and time, Nadia has once again built a small universe where, even if its only on a small scale, you can somewhat connect with the characters as if they were real people, just by their reactions to certain items, or dialouge choices. This game had a very cute air about it which is very much appreciated, especially when it is combined w/the old retro GB style. Could have used some sound though if I had to say one major downpoint.
This was a very cute an enjoyable game, but a running issue with Nadia's games seems to be that the music, and other audio pieces are either absent, or just don't seem to work. The silence sort of killed the mood for me, so I'm goin to regrettably give this a 4 star, unless I learn either why there was no sound included, or if I can find out if my games files just got messed up .
I personally ejoyed this game a lot and if you've read my other two reviews on Nadia's games from earlier tonight, y'all already know the drill. Nadia has once again done amazing job with the writing and art on this one, much like in "Can You Say My Name Again" the background art is pretty, and the characters seem very real which is always a plus. The pacing has improved from CYSMNA which is also a major plus, I was unaware as to if there was a small soundtrack included like in CYSMNA, but if there was it still didn't work again for me, personally. The style of this game is adorable, and unlike most games with heavy sexual themes, you don't focus solely on imagery, but more on description, which is less seen inn most NSFW titles from what I've gathered, so good on ya!
Anyways, another quality VN from Nadia. 5 Stars
**Keep in mind i have only played and rated "Can You Say My Name Again?"**
This game has a very nice soundtrack that fits very well with the theme and mood of each scene which is something that many of these visual novels w/ sound never seem to get right(of course there are exceptions to this as seen here), so all together this already made me fall in love with the game. The ambiant sound is also a very nice added touch, to give a sense of realism to the world you've created. Too many creators fall into the trope of "my characters conversations and actions are the only ones able to be heard", which is a very off-putting feeling for me persnally, so bonus points for the extra mile in immersion.
The coversations, much like in your game "Can You Say My Name Again?" brings your mind into the character's world and makes them feel more like real people. Even some characters that have no real personality like the Ticket man in the beginning, have a sort of depth to them, because they have a more professional tone to their three sentences of dialouge, and even then that goes a long way to build the immersion of this world that Pandora and the others live in. Once again, you have done an amazing job with your script writing, and even so I must give credit where it is due to your editors and proof-readers for expanding the experience as well.
Opposed to "Can You Say My Name Again?", the setting is really built up well here and the pacing is steady for the most part, so good job to you for the improvement! The backgrounds and character arts are beautifully made, and very well done so congratulations for that as well. The addition of adding choices to your games is also very nice.
Overall anther 5 star experience, and this is just a demo.. You haven't ceased to amaze me Nadia. Keep doin what you're doing <3
I really enjoyed this game(and no, not just for the sexual bits) from the botom of my heart. The characters are very relatable, and seem realistic, much like someone I could meet and interact with in real life. It's very rare to see characters that an actually make you feel like ou could physically talk to them, so bonus points for realism and character development. The story was heartwarming and ute, and themes weren.t overbearing like in some games based around characters with certain Anxieties, Depressions, or events that happen in their life due to them coming out for being Gay or Trans or what have you. The writing was rather exceptional, and the background image was very beautifully made ( so kudos to you, or whoever drew that). The soundtrack sadly wouldn't play for me, but I expected nothing short of excellence from it from the quality of the game. One small complaint is that the pacing sometimes seemed a bit off, and maybe more filler or setting description could have been fit in, but that is overshadowed by the high quality.
Overall this game is very deerving of a 5 Star rating, and I would love to see more of your work in the future
P.S. I plan to play your other games as well!!! Keep up the good work<3
Once again due to the mystical Nami I have found another little gem of Visual Novel makers. I have to say, that I personally loved your story that you made here, and even with the lack of characters it made for a very good suspense story, which you don't get to see in many of these Visual Novels. I liked how many of the choices went together such as
*slight spoiler warning*
In the town at the begining of the story you may enter a house in which you will find an unfinished diary, and in a seperate house, you may find the last page. Since you are limited to the amount of homes you can search, you have the chance of not even finding the diary or if you do find it, you might not even finish it.
It's small elements like that, that are woven into the stories that make them infinitely more investing and interesting, as well as somewhat immersive.
Anyways, 5 Stars from me. Keep doin what you're doin <3
So, I found this game after I saw that Nami rated it, and I have to say that I loved every second of it. There were many branching storylines and pathways that I loved to go down and even if they led to the same end goal, due to the character's personalities and mindsets the ends of those branches just kinda fit. I adore the music and sound effects that play every so often, and the style is very unique!!!
5 stars from me immediately
**Slight Spoiler Alert**
P.S. I can't find the ending between the New King, and King's End
Awesome, I really love your art style and all the work you do!
I've downloaded all of the games you've released so far and I wanted to know if you have any more plans to make new Nsfw titles (not trying to sound like a raunchy sex goblin), and if they will be free or not.
btw, loving the Lonely Wolf Treat series