Instantly fell in love with the look/art of the game. Nice simple concept - a single player Hungry Hungry Hippo :)
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Thanks for checking it out! Yeah, sometimes the random timing of the frogs and the electrically charged time-tubes sync up in a way to where they create an unwinnable scenario. While it's only occasionally, I do plan on getting in an tweaking it once time allows (funny how time is the biggest hurdle on finishing a game based on the ability to go anywhere in time).