imagen this but you have to do it as forest gump.
Golden Age Games
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I wouldn't beat yourself up over not being profound, this is a conceptual rumination and doesn't try to be anything more than conceptual which is fine. Raw concepts in story telling can sometimes be more powerful than when they are rolled up in symbolism and themes, and this is a concept that is highly relatable. Given some time, you or someone else could expand on this idea and make a story that 20 years from now could rank among like "The Pedestrian" or "A Scanner Darkly" both highly allegorical stories that tackled highly relatable issues of the time. But here and now living in the present, the concept alone, is profound.
Its not really a game... But then again its not really intended to be.
Nowhere To Run definitly doesn´t overstay its welcome and has an ending that makes it worth a minute or two of your time.
LovelyHellplace´s Penitent Dead makes up for its short duration and underwelming gameplay with a sense of world building and scale that could contribute something valuble to the PSX Horror genre if expanded upon.
Influential and stylish if flawed, and slightly underutilizing its premise at times. Power Drill Massacre is a unique take on an over done inde troop that is scary, intriguing, and a milestone for survial inde horror.
Any flaws you might find in Ben´s previous titles have been ironed out in Nun Massacre. But everything that made those games great and influental additions to the survival horror genre is not only present but cranked up to 100. The dread, the existentalism, the atmosphere, and truly incredible sound design that most inde horror games lack.
Nun Massacre shows Ben truly understands his craft.
3/5 (Steam Version)
Escape the Ayuwoki is comendible for making the overdone cat and mouse premise of inde horror somewhat fun again, and has interesting lore to offer, but it suffers from occasional bursts of bad level design, illogical gameplay choices, and a main character that talks to much.