Haha I get that a lot, especially helpful being an indie voice actor lmao. Sorry for the long response time (itch doesn't like to tell me things)
Sebastian Volkov
Recent community posts
Absolutely loved it, gave my Russian a** the feels and by the end I forgot that I was just playing a demo 😂 a lot of great spoopy stuff and nostalgia in there, can't wait for the full launch! (Ignore me being mad at myself for a bit because I was too stupid to find one of the keys)
Covered as game 4 in "4 Scary games Episode 30"
Has great atmosphere and the retro graphics are always a welcomed sight. Ended a bit too abruptly for me personally, was just really getting into it lol. That being said I'll definitely be checking out anything else I see you make and I look forward to seeing some extended gameplay in the future! Keep up the good work
Covered as game #4 in "4 Scary Games Episode 25" live on Twitch.tv/SebastianVolkov
Also available in my YT archive here:
A short box moving simulator with a great story and special surprises within. Loved narrating the lore that's almost hidden within (depending on how careful or not you are) and how it goes from 0 to 100 so fast!
Covered in a special 6 game edition of 4 Scary Games #14, links to the Kick and YouTube Coverage vids:
https://kick.com/video/2e620118-c8cb-47a1-9cc4-f93184b39d7e
Absolutely loved these first two chapters and I can't wait for more! The art style and the atmosphere leave a questioning sense of dread throughout, leaving you wondering if what you think you know is actually the truth. I'll be waiting for the next instalment (s)
Covered as the final game in a special 6 indie game episode in my 4 Scary Games #14 Livestream, links to the video:
First off I'll say that I'll be watching for any and every update along the path to this titles completion. Also to those of you who play it: Make sure that in the title screen you click the bottom hashtag that gives you access to much more than the menu actually shows, including the story mode development door with multiple levels. So take a deep breath, there's plenty to do for at least an hour between everything if you're even just quickly playing through it all.
While being essentially a demo in a sort of debug mode during this section of my coverage (and current review) the v2.7 development shows great promise and already works damn near perfectly. The gunplay works immaculately although the melee is a little off imo as far as the range vs hit ratio goes but no worries there, it's a work in progress.
The enemies can be agile and even sneaky "it's the quiet ones you have to watch out for" lol. The early development is very generous with being able to get everything you'll need to progress without worrying TOO much about supplies running out while still being almost absolutely overwhelmed (in a good way) by enemies and surprise attacks at times.
Big thanks to the KARANTIIN team for reaching out and I look forward to seeing every new development.
(PS if you watch the video and need some free voice work, I'm available for free lmao)
2.7 early development access review total: 7/10 (I'm sure that'll get even higher by the full release)
Coverage available on:
YouTube.com/@GodOfHorror
Twitch.tv/TheGodOfHorror