Nice! Thanks for playing! I'm really not big on VR, but if enough people want it...
Levi D. Smith
Recent community posts
I remember when you showed this off at one of the Knoxville Game Design events, but I don't remember if you had ever posted it anywhere before now. I got to the top of the tower and didn't have a flame to light the lantern. :-(
Wow, you added a lot more levels to Retrofuture since I last played it!
Really cool how it remembers which levels I've completed, even when I close the browser (except private browsing). Is the player's progress being stored in a cookie?
The Itch app makes finding, downloading, and installing compatible Ludum Dare games so much easier. I just wish it displayed the Ludum Dare "View Submission" link like on the web interface. I can copy the game URL, paste it in another browser, then click the entry link. Although, if it also displayed in the Itch app it would save me that extra step when rating Ludum Dare games. Thanks!
I have a game with two different Windows builds. One build is the original XNA .exe build for Windows 7 and the other build is a port to a MonoGame UWP .appx package. Both are Windows, but different depending on the version of Windows the player is running. There really isn't any way to differentiate the two aside from the file name, so it would be nice if I could put a note on each file, such as "Windows 7 executable" or "Windows 10 installer".
Just a suggestion. As a workaround, I have put an explanation of each build in the install instructions and description.
Thanks! I also found where it is installed with the Itch app.
I used it tonight to push a Windows build of one of my games, and it seemed to work great. I'm happy that I don't have to make ZIP files to upload anymore. :D
I noticed the note about trying Butler next to the upload button for my game. I clicked the link to give it a try, but it just took me to a GitHub repository. I looked around and couldn't find any builds.
Do I have to compile Butler myself? I know very little about Go and I really didn't want to have to learn how to compile it myself. Does it just run through an interpreter like Ruby or Python? The README and doc links just seem to send me in an infinite loop.