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gamesnathanlikes

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A member registered Aug 19, 2019

Recent community posts

I heard there was a new update to this demo. I haven't tried it yet.

Noticed another bug that should be fixed:

Principal should not give the player detention for running or entering faculty while Gotta Sweep is sweeping the player.

Noticed 2 more bugs:

Bug 1: Follow-up with my other comment about stamina still decreasing while running in the jumprope minigame: 

If you "run" in front of the principal inside the school while playing jumprope, your stamina decreases + you get sent to detention for running in the halls.

Bug 2: I've noticed the # of seconds of detention per times you broke a rule increase by 5 seconds. 15, 20, 25, etc. But after 60 seconds, the audio says 99 seconds, but I only have detention for 65 seconds, and 65 seconds for further rulebreaking in the run.

I've noted the same thing happens when you try to grapple through a locked door as well.

The hook goes through the door and attaches to a wall and pulls the player. After a few seconds of failing to pull the player to the wall, the hook just stops and breaks.

Noticed that with the phone too. As in, it does not turn into a closed tape player; it's still a phone.

My computer was basically locked at that point! At the time I had 1 item and it was Baldi's Least Favorite Tape. I tried to give it to the bully, then the whole thing crashed and I couldn't even use Task Manager to close the game!

Summary: Maybe this error occurs when you try to give the bully an item, but it's your last item?

When attempting to run while in Playtime's jumprope minigame, your stamina still decreases. Same effect as when trying to walk away; your stamina doesn't increase nor decrease.

Also, the conveyer belt nor the flooding, leaking random event or whatever it's called doesn't slow down any of the characters except the player.

After further testing, I also found that the yellow door lock doesn't work against the principal; he still goes through them when trying to chase me to put me in detention.

(1 edit)

When attempting to run while in Playtime's jumprope minigame, your stamina still decreases. Same effect as when trying to walk away; your stamina doesn't increase nor decrease.


Also, the conveyer belt nor the flooding, leaking random event or whatever it's called doesn't slow down any of the characters except the player.