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Frostwalk Studio

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A member registered Apr 10, 2017 · View creator page →

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I'm glad you enjoyed it! Thank you for playing. :)

(1 edit)

Again, a settlement-building game is not an original idea. Copy and paste from my reddit reply: 

"The idea of a settlement-building game is far from an original concept. I remember playing a mod in Fallout 3 that let you build settlements, which Bethesda took and put into Fallout 4. Pixel Village was what sparked me to make this game, but it was far from the only thing I took inspiration from. I'd have to credit Terraria for its building system, that original Fallout 3 mod that first implanted the idea of settlement building in my mind, and games like Cookie Clicker for the clicking aspect of the game as well. It's ludicrous to credit everything I've ever drawn inspiration from, because those very games probably drew inspiration from else where as well.

So no, I didn't take their idea. I draw inspiration from the games I play like many other developers do. I'm happy to share my inspirations when asked, but I don't see the need to explicitly state them."

It's probably a bug. I've been getting some bug reports about the building system, so I'll overhaul it next time to make it more reliable.

I do have plans to create a similar game with more content. This was a small game I made in a couple days, so I definitely want to make a longer game that has more playtime.

Hi there! I agree with you completely, that was a poorly thought out design decision. I released an update that added 400 starting gold, along with fixing a bunch of bugs. Thank you for your suggestion.