Fixed it! I accidentally didn't select Windows compatibility for the file. Thanks for letting me know!
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Hahaha that's a great feature idea ;)
I'll make some changes to how colonists prioritize jobs and test it out a bit. The other changes I had to make related to issues with sleeping/eating should be fixed now, but I'll do some more testing with them and hopefully get the update out in the next few days.
The explanation was totally fine, don't worry about it!
Thanks again for the help!
Thank you so much for the help!
Yeah a fire planet definitely sounds like fun ;)
With the job prioritizing issue, do you just mean that they'll take a job further away/not part of their profession over a job they logically should be taking? There are some things I can tweak to make them almost always take their own profession's job's over others (unless there are no active jobs in their profession), and I can also look into the job-distance calculation because there are some weaknesses with it. I'll definitely look into it this week.
With the sleep issue, I've nearly fixed that now, so thank you very much for pointing that out! There were actually a couple of different issues I noticed regarding the whole sleeping/eating system once you pointed it out, so thank you!
I'll hopefully get the update out this week.
And yes I'm definitely thinking about in what ways I can differentiate this from some other games in the genre and I have a couple ideas so far so hopefully it all works out!
Thanks again for the help, I really appreciate it!
I'm pretty close to releasing the next update. I've been really busy with other stuff lately but I'm hoping to get it out in the next few weeks. Once the next update it out I'm going to try to maintain a relatively regular update schedule. I appreciate you following it!
Not yet, sorry.
I'll be updating the game within the next few weeks hopefully and I'm planning on either adding the ability to get all of the food or at least temporarily remove the food (and other resources) that you can't get yet to alleviate any confusion while I implement the methods to get those resources.
There's some issues loading the saved games in the currently released version and I apologise for that but it's going to be fixed in the next release.
Also bread isn't implemented just yet but again in the next release all of the resources listed in the game will be able to be made.
This version is just a very early-released version and so I apologise for any issues you find but I can assure you I'm working on making it all work well for the next release and I really appreciate you trying out the game!
Sorry its unintuitive, I'm working on making it easier to understand how to create resources among other things.
You have to click on your colony name in the top-right, and then click on the Resources button. On the top-left scroll down to Cloth and click on it, and then increase the value and it will automatically create jobs to keep the amount of cloth at that level by bringing cotton to the cotton gin and creating cloth.