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Flawed

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A member registered Sep 02, 2020 · View creator page →

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It was fun checking out the story and how it impacted the temperature. The choice of background felt very peaceful and the definition at the beginning was really insightful. Good job.

The game was fun. It has a nice way to teach the player, at first I had difficulty balancing the hot and cold but then later had trouble finding food. At a certain point I got decently good. Great game.

The game was really addicting and kept you wanting to get the final upgrade and once you did it made you feel like a god.

Nice and simple. It was a little difficult with the hitbox punishing you for being even a little out of bounds, but I had fun.

The levels look really good and the game seems fairly balanced.

This game has some really nice mechanics. The little fire animation was really nice and fluid.

Very simplistic but fun. The added touch of changing the health bar into a trophy once you win was pretty nice.

Every was very well made and you did really good to follow the limitation. I could see how there was more room as the score got larger and started avoiding trying to have a 1 or a 4 in my score.

A very nice interpretation of the limitation.

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The game was really fun and I enjoyed the funding mechanics. It did have a problem when I could just get the first two trash cans and build my gang.

The game was fun and I enjoyed learning what each enemy did. My only complaint was that the jumping sometimes didn't work.

It was a great platformer! While playing I thought of the idea that you could make a type of speed run where certain parts can let you get through faster if you had the weapon upgrade in time.

These are really good suggestions. I will be updating my game one or two more times but I’ve been waiting until after the judging period of the mini jam. Thanks for playing!

Thanks for letting me know! 

I let it go into negative for bug testing but forgot to turn it off.

Thanks for letting me know. There was a bug with the difficulty scaling and it was getting too difficult too quick. I've fixed it and it should be easier.

Very well polished and fun mechanics. The way that the cloud bounces off the walls adds another layer of difficulty to the game which makes it more fun to play.

I had fun playing and it took me a few minutes to realize the warriors were attacking in the direction of the mouse. Good work!

Was really fun but I had to restart my first run because I got stuck under the map.

The art for the different dimensions were good and I liked the star parallax effect but there wasn't much to do.

Nice game. It reminds me of games like doodle god and little alchemist. I would've liked it if you got an unlimited supply of something once you got it, but that wouldn't be very challenging.

Very cool mechanic. It reminded me of the scary maze game and I got a jump scare when I was focused on one of the mouses and the other one hit something. Overall great game and very fun.

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I had fun but there were a couple times I had to restart a level. It's a good thing you added a level select menu and way to restart.

A very good use of the limitation and overall great game for your first one.

Very fun and a little creepy how the bear in the back kept getting closer. I couldn't see the last two levels because I got stuck but I enjoyed playing.

This game was really fun. I thought it was going to be a pain at the start because I hadn't charged the attack so that tutorial tip was a really good way to make the game a lot more enjoyable, and more visible.

This was really fun and a great use of the limitation. It was really well made for the amount of time there was to make it. Great work!

Hi, thank you for playing my game and giving feedback. I have recently updated the game with more difficulty options, enjoy!

It was very nice and simple. Personally, I would love it if there was a leveling system and upgrades.

I loved playing this and it was really addictive. The sound effects match this so well and the artwork is really fitting. If there was more content I could play this for hours on end.

Very smooth and the sound fits well. It also looks like it can be played on mobile which is really nice.

Game looks good and feels good as well as being very difficult.

The overall mechanics are really well made so I think it would be a great game with more polish and content.

The movement and animations were very smooth and with the music it all combined to created a mood. Very well made and polished, Good work!

It was somewhat difficult at times until I realized that I could make the colors touch the button. Great work.

This game was very hard but rewarding when you finally land a jump after lots of practice. I finished the cherry difficulty after a little more than an hour but couldn't bare to go with another round. Good work.

This game seems very polished and professionally made, I had a ton of fun playing all the levels but the difficulty balance was a little off in my opinion. On level 6 it was so much harder for me to get the inflation of balloons right than level 11. My only complaint is there isn't enough levels but It's amazing how you made all this in the time frame we had, Great Work!

It was a nice test of skill for my vision and I had fun but am I the only one that can't tell the difference between the dark purples?

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I'm pretty sure it might be impossible to get under a paint when the paint is an odd number away since you can only move an even amount, if you could only move 7 or 9 spaces I think that would allow you to use strategy rather than chance.

edit: looking back I realized that changing it to an odd number wouldn't work since if the paint was an even number away it would be impossible to get to with an odd number.

Looked simple and cheerful so I was NOT expecting that ending. Nice short and sweet game and a very good use of the limitation.

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The mini-games were fun and after getting my first ending I saw there were two more so I decided to get them all and I think this one was my favorite:

This game was overall really good and it's well made, Great job!