This was so fun to play!!! omnomnomnomnom
I held out for 301 seconds! Wish I had a mouse, would have been easier than touchpad madness
Yeah I used the pc version! I couldn't get too far because I kept dying in very stupid ways, like jumping and freezing myself right in front of the enemies... But I liked the thrust animation, it was super fun! Flying yey!
Two things that would make the game way more enjoyable are:
-A revised movement code, because jumping is kind of buggy, if I keep my finger on the up arrow then release it the character jumps again. The problem might be that you're making the character jump on key down AND on key release?
-A lives system or maybe a checkpoint system because having to redo all the level when I die this often was a bit frustrating :(
That's great feedback, thank you <3 we know about how lacking the gameplay is, sadly we had to make a lot of compromises to get it working in time for the jam. Think of it as a first draft :D I hope you stay tuned for next versions !!
That is so sweet. I really love your interpretation of this being her writing her inner turmoil in her notebook, so cool!!
Fun fact: The monsters are different from each other and have different dialogue. Which dialogue gets thrown at you is random though. Can you guess which monster is what?
Also, there's a bonus monster if you don't call for your friends four times, it's Loneliness :D
We made it so someone playing normally can't lose easily, but there's ways to lose against the monsters hehe
Sorry for going on a rant, your response just made me so giddy! Promise: In V2, we'll draw green's dogo.
I am so happy it had a positive impact !! You can definitely interpret it as being made for you, it's canon now :D
I was kind of worried generally of handling the subject of mental health clumsily, since it's such a different thing for each person. That it resonates with some people is what makes it worthwhile!
I like this, it was very interesting! Also very creative. It felt like an interactive book.
The only suggestion I can offer is making the feather faster!
I liked the poem at the end, too. It brought it together in a nice little bow.
That is so lovely to hear!!!! We do plan on a second version with more strategy and interaction!!
(And maybe someday other games about the friends!!)
Omori is such a cool game so I feel flattered hehe
Alright I finished it (I had forgotten about the hammer it's funny)
I love the concept!! I kind of wish movement was faster / holding down the movement buttons worked instead of spamming the button, because it took a lot of work making the words. But at the same time that kind of works as a metaphor for how much work and care love needs and how hard communication is? Am I seeing too much into this?
Anyway, great job for a first game!! Also, the music is nice and soft, it didn't get repetitive so that's a plus!!
So adorable. It feels like a love letter in a game. Is it a love letter in a game?? omg
Sadly got stuck at the bridge part, and the hints weren't enough :c broke the tree but couldn't break the bricks to get the letters I needed for a bridge!!
Very cute pixel art!! And fun, interesting levels, nice job!
I noticed you already knew about the player sticking to walls. There's also jumping right next to a wall that has spikes on top, the spikes kill you!!
I'd also suggest adding lives, but that's just me haha
WHY MUST YOU BREAK MY HEART SO!!! omg! The first scene was already tragic enough, and I got attached to the goblin!!!!!!
I love it, the art is adorable, the story is great in this format! I really don't have much to say in terms of criticism, good job!
I like this game it's very well made!! No bugs as far as I can see and the art is very smooth!! I kept trying not to let any black/green friends die but I guess some sacrifices are needed for victory...
One thing I'd say is the music is okay but it gets very repetitive so it's nice that you put the mute button just in case!
Great artstyle and puzzles!!! They were doable, which I appreciate a lot :D And it does echo that feeling when you're half asleep and your brain is whirring fast, solving nonsensical puzzles..
Cool graphics and awesome interpretation for the theme!!
If I may suggest something to improve on in the next iterations, maybe key mapping? I have an azerty keyboard so the wasd controls are really awkward for me. That or using arrows I think!
Good job, though, I'll rate this well :3
This game is absolutely adorable! Super cute art, easy to understand game mechanics! And fun! The music is also very nice and chill, but a little bit repetitive.
One suggestion would be to give visual feedback about the stronger ghosts getting hit.
Another thing was that I've got an azerty keyboard so the awd controls were kinda hard to use (finger gymnastics), but I don't think many people will have that problem!
Anyway, good job!! :D