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Jake Barnes

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A member registered May 26, 2017 · View creator page →

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Yeah... I don't have much experience with Unity and this was my first time exporting as a WebGL game, but it was definitely easier in-editor. I think I failed to make the movement independent of framerate and it runs slower in browser than in unity, making it harder. *shrug*

Are you trying to play using a non-Windows operating system? The game won't run on Mac or Linux computers.