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Really loved how you captured the feeling and idea of escapism through the environment and visuals! It works well to show how powerful and important it can be.
The different areas are well constructed and I didn't want to leave the gorgeous "Sanctuary" :)
This is really wonderful. The unscrambling of the pictures feels really cohesive with the story and the music. Makes me feel as if I was the one trying to remember the jumbled events of a drunken night.
That does make more sense to me now :) I guess I over looked the "you haven't done enough" idea. I that case, it does work really well ^_^
Hmmm, that's an issue if my game won't run for you... Thanks for letting me know, it might have to do with how I exported / packaged it. Will have to look into it.
My (planned) game is about my morning routine: I plan on replicating my apartment to scale and simulating my horrible eyesight. Players will go through my morning routine as they try to find my glasses.
I am using the Unreal engine.
melancholerik (Museum Avenue)
Really liked how your combined the two different game ideas (GAME IDEA STOP AND THEN GO and GAME IDEA YOU HAVE DONE ENOUGH RAPIDLY PRESS X TO TAKE A WELL-EARNED REST). These are great choices that really complement each other in your game. I definitely felt that the 'stop and then go' was well incorporated into the game play.
The learning curve / introduction of new obstacles was well paced and each of the obstacles did really change up the game play (I especially liked the green arrows). It was fun experiencing all the new (and more difficult) combinations.
However, I feel that the 'death screen' was a little slow. (Maybe instead of waiting 5 secs, just press X to restart?) I died a lot, haha, so having to wait each time was a little taxing.
Otherwise, cool game :) Nice calming colours and I really liked how you incorporated the "░" into your menu and also your character.
My Entry: https://erikaverkaaik.itch.io/beautiful