Thank you, its meaningful to hear that you were able to connect with it.
Recent community posts
Hey, thanks for playing the game. Unfortunately I'm pretty busy and I don't really have time to make a tutorial. The gameplay itself isn't too complex; there are a lot of good tutorials on youtube for Unity3D that could do a better job of teaching things than I could.
Thanks for playing the game. The lamp posts were supposed to represent connections with other people, which is why they disappear as the story progresses. The headless image was just a reference to a previous game that I made.
Thanks for trying it out. I have to agree on all those points, especially on the backtracking; I especially noticed that after playtesting a bunch of times. I was actually planning to have a way to see key models in the view (as opposed to just UI icons, which would have been less immersive) but dropped it cause of poor time/energy management. Hopefully next time around I'll be able to add more polish. Thanks for the input!