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A member registered Aug 27, 2020 · View creator page →

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Thank you for playing. You can improve your bowling with Jodie, but it is slower. You do improve on other things while being with her, though. So it depends on what you are trying to achieve with each game run.

Hi, this is currently using a modified version of Godot that I use mostly for learning how to build an adventure game. I am not aware of any feature that can simply be turned on like in RenPy. I wish I were proficient enough to know how to implement something like what you are describing. I apologize for my beginner skills.

Version 1.0.1 update is now available for desktop users.

O comments · Posted in O comments

Version 1.0.2 update is now available for desktop users.

Version 1.0.1 update is now available for desktop users.

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Version 1.1.1 is now available for Windows and macOS.

O comments · Posted in O comments

A new version 1.0.1 patch is available that resolves an issue that may affect the ending when running out of loops.

Pryzm is now a full release. Check the devlog to see what has changed! Thank you to all who played the beta.

The main endings are whether you're able to solve the case or not, and if you did, whether you were able to find out the reasons behind the murder. However, starting a new case will change some parts of the story, so things may be a little different.

Want a real challenge that will test your strategy for this game? Find out about True Pryzm mode in the devlogs!

You've heard of New Game+, but have you seen Continue+? Check out this new mode in Pryzm that can help you on your escape in the devlogs!

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A tutorial on the combat system has been published in the development logs. Check it out to learn some tricks to survive.

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OK, I've updated a new build. Please refresh the browser so you get the new updates. Let me know if it works now.

May I know which part exactly? Can you describe what happens in more detail? Thank you.

Pryzm is a survival adventure mystery that will challenge both beginners and veteran players of these genres.

Here's the trailer for it.

If you like narrative games with meaningful choices or simply fancy a challenge, give it a try over at this link: https://drearyweary.itch.io/pryzm

Thank you, good luck, and have a good day!

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Thank you very much for the kind words and for taking the time to review. It was a pleasant surprise.

Yes, that was one of the very few visual novels I liked. Unfortunately, the developer Cing went bankrupt and I have not found another game quite like it since. So I decided to make one myself.

Don't give up. You have to really pay attention to what is being said as every new case changes things a little, so there isn't a fixed solution.

The forced save structure is part of the design. The story recalculates the scenarios and choice outcomes based on all actions accumulated thus far. There are ways to recover from bad choices as you progress, but the solution can differ from someone who did exactly the same things you did.

Thank you.