The main endings are whether you're able to solve the case or not, and if you did, whether you were able to find out the reasons behind the murder. However, starting a new case will change some parts of the story, so things may be a little different.
Recent community posts
Pryzm is a survival adventure mystery that will challenge both beginners and veteran players of these genres.
Here's the trailer for it.If you like narrative games with meaningful choices or simply fancy a challenge, give it a try over at this link: https://drearyweary.itch.io/pryzm
Thank you, good luck, and have a good day!
Yes, that was one of the very few visual novels I liked. Unfortunately, the developer Cing went bankrupt and I have not found another game quite like it since. So I decided to make one myself.
The forced save structure is part of the design. The story recalculates the scenarios and choice outcomes based on all actions accumulated thus far. There are ways to recover from bad choices as you progress, but the solution can differ from someone who did exactly the same things you did.