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Dreamy Star

A member registered Aug 28, 2015 · View creator page →

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yeah, it doesn't sound like it will be...that's really unfortunate. thank you anyway for responding!

hi! i have the luna engine for VXA but i've never used it because of how complex it was since i'm not good with coding, and the accessibility of it was very very poor for someone with my abilities.  so, before i consider buying this, i need to know something:

i saw a tweet from a few years that this luna engine has a live editor, which really interested me. so i was wondering if that's still part of it, or if it was cut? and if it's still part of it, how limited is it? 

thank you for the update!! and dude, as a solo dev myself i definitely get it, so take your time, and get it done whenever is best for you! you're doing great, and i'm excited for it's release, whenever that may be!!

Yeah, I don't see why not! It looks like an interesting program!

The official start date was June 30th!

yeah, it's okay to ask my process! yeah, i basically just work on one thing and then move on to the next, so maybe mixing it up would help. or even moving to work on a second project at the same time so I don't get too burnt out...and nah, i work better when i'm alone tho its sometimes hard to get alone time, but i also work pretty good when i'm working with someone who's doing the same or similar things because then it's like "oh crap, i need to be productive because this other person is being productive too!" and yeah, i know the feeling about the team issues. i've had projects i've been working on with people just kind of drop because they disappeared or turned out to be awful people. :(

thank you so much for the post though, and adding the game to your collections!! the current demo has some old graphics and script, so it's definitely not to the same standards that i have now, but i'm really, really hoping to get a more upgraded demo out...eventually. as soon as i can focus a bit more anyway.

I actually just made a dev log about why it's taking so long! Sorry it took me so long to respond!

TECHNICALLY, it still counts as pixels because of the graphical style of voxels, so i think that should be fine!

yes it is! it's just going through a lot of changes - both story-wise and graphically, so it's taking a bit longer than i'd like it to.

thank you so much! I'm working hard to release an updated demo - longer and featuring the brand new graphics and script - in the next month or two, so i hope you'll like the new version just as much as the original one!

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ohmygosh, thank you so much for the detailed comment! i've never gotten something so long and detailed about this game before, so it makes me really happy! I'm definitely still working on it; I love these characters a lot, and I honestly have a few more games planned with them because I want to be able to tell all of their stories or at least give everyone more detailed looks at them. 

i'm really hoping to have a new demo out that showcases the new graphics and RPG system I've implemented, so I hope you enjoy that one as much as the current one! I'll definitely be following your  youtube channel too! i love seeing people play and enjoy my work, it lets me know that I'm doing something right! ;; v ;;

also, thank you for commenting and playing this game! it's people like you that keep me working on it even when it feels like it'll never get done. so thank you!! 

Yes! I am looking into how to get it on Mac...I'm not sure how to do it, but I'm going to try my best!

The game will be completed! I promise! It's just taking a lot longer than I thought it would because of a lot of changes that are being made to it.

I will be attempting to port the game to Mac! I will also be uploading a new demo at some point in the near future, and will attempt to have a Mac version of that too!

Hello! I'm glad to know that you enjoyed the demo! And yeah, that was the original estimated date, but life had other plans...and then I started reworking the it's taking a bit longer than I anticipated because of this! You can follow the progress on my tumblr, though updates will be sparse until after I finish moving! 

Hi! Sorry this took me so long, but I wanted to make sure that I had fully exhausted all options. Unfortunately, it looks like, for some reason, RPG Maker MV doesn't let PC users create Mac deployment copies of their games. Which sucks. So I'll need to find someone with a Mac and RPG Maker MV to make a deployment copy for me.

I'm really sorry! I hope I can find someone soon - or can afford to purchase a Mac myself to make a copy for it. When and if a Mac copy can be made, you'll be the first person I let know about it!

I'm sorry for the problems! I don't have a Mac personally, so I wasn't able to test that one...I'll take a screenshot of your comment and take it the RPG Maker community on Tumblr though and I'll let you know if anyone gets back to me with a fix for you!

Thank you so much for playing it, and for making a video for it! The game is coming out soon, so I hope you enjoy the full version when it comes out, and again! Thank you for the LP of it, and for letting me know! °˖✧◝(⁰▿⁰)◜✧˖°

The tentative release date is Early Spring 2017! If the stars align properly, then maybe even before then!

I'm glad you like it! I'm aiming for a Spring 2017 release!

omg...I MEAN IF YOU WANTED TO, YOU COULD? (/ w \)!! (it's a big compliment that someone likes the logo enough to even entertain the thought for even a second...!)

I ended up scraping the children for now, because I'm running out of time and don't have the time to make a bunch of kidsjblgjkbfdg.

Updated the first post!

Thank you to Voidling and J! I hope I can pull off at least the farming part of's taken me yesterday and part of today to get even half of that eventing done. //wheezes//

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Hello! My name is Comicsans, but you can all call me Comic. This game jam, I'm working on an RPG Maker MV game in the style of Harvest Moon called, "Whimsy Creek." I don't have any art to show at the moment, though I'll try to post some here and on my tumblr as I finish character sketches and the like. For now, I'm focusing on the script, plugins, and eventing/common eventing for the farming system. I probably won't be able to implement a mining system in the short time frame of the game jam, and the farm plots will also be limited, but I hope it'll be a fun experience for everyone!

Now, without further ado, here's some more about Whimsy Creek!


You have been contacted by your uncle with the simple request to watch his farm while he handles some business elsewhere for an undetermined amount of time. His farm is located outside of the small town of Whimsy Creek, and it is a realtively cheerful and humble town full of lively characters.

While tending to the farm, will you find love and friendships? And just what is it that keeps making noises in the middle of the night...?


Main Character - A gender neutral character, and a silent protagonist. Their uncle, Henry, asked them to tend to Fields Farm for him while he tended to business outside of the town for an extended amount of time.

Mayor Naana - The elderly mayor of the town. She is friendly and seems to have history with the Main Character's uncle. She always offers to help the Main Character with any questions they may have regarding the town and tending to the farm.

Dirk Samson - The owner of the General store. He's a man of few visible emotions, and seems hard to approach. He mostly communicates with written notes or sign language. He doesn't seem to like the Main Character's uncle very much for one reason or another. He will buy any crops and animal products your have.

King Baker - He runs the local cafe, "Starlight Cafe" with his childhood friend. He often seems to be on the verge of falling asleep, probably due to the long hours he works. King is sweet, but constantly stressed, so he usually ends up coming across as short or just plain exhausted.

Taylor Brewer - The waitress for the cafe, and the owner's childhood friend. She often says that she's his girlfriend, but always changes her tune when he enters the room and laughs it off. She's a bit of a flirt, and seems to enjoy teasing King and the other patrons.

Ari - A mermaid who lives in the lake and will buy fish off of the Main Character. She teaches fishing to the kids and the Main Character, and doesn't seem to think anything is weird about it. She's got a sailor's personality, so she can be a little rough around the edges.

Lyre Eldridge - A local miner and big brother to Laura and Thomas. He's cheerful and energetic and gets fired up easily about mining and rocks in general. He seems to be sweet on a nurse at the hospital, Juliet, and can ramble quite a bit when she's brought up. He is rather immature compared to his sister.

Laura Eldridge - Lyre's little sister and local brat. She isn't all that impressed by rocks like her brother is, and seems more interested in the skeletal remains he finds on his digs. She's cynicle despite her sweet and pampered appearance, and seems to be more mature than her brother.

Thomas Eldridge - Lyre's little brother and Laura's older brother. He's a spunky kid who has good intentions but horrible luck and attitude, so his acts of good-will often come across as just being bratty or ill-intentioned. He cries easily, and usually runs to his sister when he's in trouble.

Juliet Collins - A nurse at the clinic. She's sweet and gentle, with an airheaded personality. She seems oblivious to a lot of things, but has a big heart and is usually the first to respond when someone is hurt or sick. She doesn't seem to notice Lyre's affections for her. The Main Character will purchase medicines from her.

Daniel Groves - The doctor at the clinic, though he's rarely actually seen. He seems distant and a little...odd, so patients don't really like being seen by him even if he is, apparently, a very well-known doctor. He doesn't seem to like people very much, which makes one wonder why he's a doctor at all.

Craig Anderson & Lili Oswald - A pair of locals that work at the general store and the barn respectively. They act more like teenagers than adults, gossiping and whispering about rumors and the like. They seem interested in the oddities of the town, and can sometimes be found snooping around your uncle's farm.


Echo Hailey - He lives outside of town in the forest and doesn't venture into the town unless it's a weekend or festival time. He seems to mostly socialize with animals, and has a rather gloomy personality with a dark sense of humor. Animals seem to be the only living things he has any respect for.

Ophelia Collins - Juliet's sister, and the head of festival planning. She takes every festival very seriously, and seems to be just as oblivious as her sister when it comes to people's affections. She has an innocent and optimistic attitude about things, but can be incredibly competitive when it comes to contests and the like.

Kyuuji - They only arrive in the town once or twice a week, and will sometimes have rare items to sell. They're mysterious and seem to know a lot about everything in Whimsy Creek, though they seem reluctant to let the Main Character in on it. Not a lot is known about them, and no one in the village can really tell the Main Character anything of value about them.

??? - A secret romancible!



  • Farming system (Only 12 crops due to time constrictions)
  • Relationship/friendship system
  • Gift giving system
  • Day/night system


  • Festivals
  • Mining system
  • Fishing system (only one type of fish due to time constrictions)
  • Weather system


  • Some characters may be cut for ease of time and writing.
  • Bios are also not final!
  • Physical sketches of the characters are completed. I'll post digital sketches when they're finished.
  • Not all characters will be available for relationship building due to time and writing.
  • Non-romancible characters will not have facesets, again, for ease due to the time limitation. If I have time after finishing the mechanics, I'll add them.

STATUS (rough estimation): UPDATED

  • Art - 10%
  • Sprites - 5%
  • Script - 10%
  • Plugins - 100%
  • Maps - 1%
  • Music - 20-40%
  • Eventing - 40%
  • GUI - 90%

Hi!! I'm Comicsans. I'm a trans game designer who has a million and one ideas and no time or energy to do them all. My spouse, Ashfield, is my inspiration and helps to make sure I don't bite off more than I can chew. With their encouragement, I participated in the last My First Game Jam with the game Lost Dreams, which was a buggy mess.

So I guess my goal this time is to try and make sure that the game is functional enough that players can get the rest of the endings. I'm also going to be experimenting with RPG Maker MV this time, so that's also a learning adventure!

As for favorite games, the "Tales of" series and the Silent Hill games are my favorites, as well as sources of inspiration. Other games that inspired me are: Okage the Shadow King, and various RPG Maker horror games.

I've been part-time developing RPG Maker games for a while now, since VX came out, as well as experimented with Renpy. I've developed the (currently on hiatus) RPG Maker horror game "In The Dark," the demo visual novel "MonPla," and my last game jam game, "Lost Dreams." I have a few other projects that I'm developing a script and game document for before I think about actually making them though.

Playing games, art, and story-writing have always been passions of mine, so...I guess it was only a matter of time before I ended up in game design as a field!

Hey, everyone! This is my first game jam, but I have high(ish) hopes for meeting my goals with it.

  • Complete a game
  • Experiment with more things in RPG Maker VX Ace than what I'm used to
  • Improve pixel art skills
  • Have a ton of fun and not get discouraged!
I think my goals are kind of simple, but I hope to meet them. Good luck, everyone!

Comic Sans

Skills & Engines
I'm pretty skilled at using RPG Maker VX Ace, and, generally, if I don't know the answer off the top of my head, I'll at least be able to link you to a forum post about it! Aside from that though, I only have the most basic knowledge for 3D programs. I am, however, skilled at writing, character concepts, art, and I enjoy letting people bounce ideas off of me. If you have any questions regarding any of the above subjects, don't be afraid to hit me up! I'm always willing to help out.

My email is the best bet, or my twitter.
Twitter: @comicsansdev