Firefox 67.0.2 64bits
Maybe it is related, I see this error in the JS console :
TypeError: The expression cannot be converted to return the specified type. dankreleasee.js:133
Playtest is scheduled for beginning of next week !
In the meantime I'm working on a one-page extension, and I made a translation in French : https://chezsoi.org/lucas/jdr/Dungeon Heart B&W v1.6 fr.pdf
Is it ok for you if I share this PDF on my website ? I also would love to suggest it on http://troplongpaslu.fr, a French website that collects single-page RPGs. I think thay would love it !
Wow ! I love it !
I will test it soon and give some feedback :)
Also a question on the rules: when adventurers enter a room, does each player roll its own threats dice and check if special effects apply, or are all dice rolled at once and all threats effects apply to all dice ? The 2nd option seems a bit less likely but the fact that special effects are bound to different dice results seems to suggest this to me...
I really like the design of your game and the idea for the game mechanic, which reminds me of Daniel Solis' Pencil Park.
However I am not sure to understand a few details of the rule :
- for 2 or more players, at first I though there was a common grid and one marker per player. However given the point system I am a bit confused : is it one grid per player ? And if so, another question arise : is there 1d6 rolled every turn and every player use it, or should each player roll its dice ?
- is it ok if 2 tetra-blocks with the same marker touch each other ?
If I got the points system right, the goal is absolutely NOT to fill lines but to get as high as possible ?