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DoodleBear

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A member registered 83 days ago · View creator page →

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Lool I enjoyed this, though ultimately I accepted my fate. Also  good music choice.

Lool I enjoyed this, though ultimately I accepted my fate. Also  good music choice.

This was bizarre to play being as I made my game in unity, my brain slotted into familiar territory when I hit that play button. Clever  concept, and fun to play. Really good job !!

This was bizarre to play being as I made my game in unity, my brain slotted into familiar territory when I hit that play button. Clever  concept, and fun to play. Really good job !!

hahah nice job, the music was good too :)

I really dug(ha ha) this.  The body part swap out stuff is cool and the spelunky influences work  great. Cool intro too. One criticism would be that movement was a bit floaty but otherwise this was sweet. I like the weird winged bear thing.

I really dug(ha ha) this.  The body part swap out stuff is cool and the spelunky influences work  great. Cool intro too. One criticism would be that movement was a bit floaty but otherwise this was sweet. I like the weird winged bear thing. 

I forgot to leave a thing here. 

Reaally good. Play it humans. 

Just beat it! I didnt have to use the skip either, for whatever reason my brain was ready. 

The narrative is fantastic and I love its combination with these short puzzles. 

My criticism would be that the puzzles can be difficult to know what to do  or are a little random. Maybe a UIhint or something would be enough, particularly the first one. Also while I think the art works and has its own lofi charm I reckon this paired with some hand drawn stills could be really effective. 

I really like the minimal sound design, the ambient noise works great and the voice over is sweet. 

Overall this is one of my favourites, a wee concise narrative paired with little taster puzzles... dope. 

Just beat it! I didnt have to use the skip either, for whatever reason my brain was ready. 

The narrative is fantastic and I love its combination with these short puzzles. 

My criticism would be that the puzzles can be difficult to know what to do  or are a little random. Maybe a UIhint or something would be enough, particularly the first one. Also while I think the art works and has its own lofi charm I reckon this paired with some hand drawn stills could be really effective. 

I really like the minimal sound design, the ambient noise works great and the voice over is sweet. 

Overall this is one of my favourites, a wee concise narrative paired with little taster puzzles... dope. 

I want to play this but I dont have an Android or person to play with. I'm really hoping the thumbs stream this. 

This walls mortar work was subpar and the filthyrobot at the door wouldn't stop moaning. 

For real though nice job. 

I played against myself for a moment, wish I had friends haha. Im hoping thumbs stream this, it seems like it could be a ton of fun.

(Edited 1 time)

I was going to leave a negative comment regarding the first few walls but after the third  the quality improved dramatically.  If your wall is unsatisfactory hit x for a new one. A buy for sure. 

I cant for the life of me beat the first puzzle, its destroying me haha. I really wish I could, I love the little bit of narrative you start with. Ill return again in future and see if I can progress. 

I cant for the life of me beat the first puzzle, its destroying me haha. I really wish I could, I love the little bit of narrative you start with. Ill return again in future and see if I can progress. 

This was sweet, I love the idea  and I think yall nailed it. !
Only problem is picking up objects is a little difficult, a little crosshair would probably help. 

Other than that though great job  :)

Looks great, interesting gameplay ideas and really hard. Haha at least for me, I got taken. 
Props to everyone who put this together !

Looks great, interesting gameplay ideas and really hard. Haha at least for me, I got taken.
Props to everyone who put this together !

Impressive work here, good sound and an interesting core idea about mirrors and light. 

Unfortunately I can barely run the game on my wee laptop, I was playing at a res that visually took it back a few decades. Also like Fabian I got stuck on a level(4 or 5).  

Good job though ! i wish I had access to a more powerful computer :)

Impressive work here, good sound and an interesting core idea about mirrors and light. 

Unfortunately I can barely run the game on my wee laptop, I was playing at a res that visually took it back a few decades. Also like Fabian I got stuck on a level(4 or 5).  

Good job though ! i wish I had access to a more powerful computer :)

(Edited 1 time)

Im playing this right now and I love it. The dialog sections are very amusing, puzzles satisfying and the art/sound generally great.I rate these dogs. I really do. 

 Edit: I forgot to say, a skip dialog option would be sweet).

(Edited 1 time)

Im playing this right now and I love it. The dialog sections are very amusing, puzzles satisfying and the art/sound generally great. I rate these dogs. I really do. 

One of my favs, weird and unexpected. Upward thumbs for... whatever this is. 

One of my favs, weird and unexpected. Upward thumbs for... whatever this is. 

(Edited 2 times)

Yeah i'm having issues with half the screen being cut off. Also there's some audio stuff, the snoring is really loud.  

Edit: I checked the main page and read the bit about being able to look around with WASD, id already tried this but it was during the intro/first bit so I assumed it didn't work. I reckon a ui box or something might help. 

Haha amusing game. I never want to sit next to a sleeping gobler, or a business guy. Nice job y'all.

Goddamn these  egg revolutionaries. I was doing well until the Kinged eggs stopped disappearing, I think its  a bug. Also personally id like it if the cannon fired faster. 
Anyway, sweet unique idea and i dig the little details :)

Goddamn these  egg revolutionaries. I was doing well until the Kinged eggs stopped disappearing, I think its  a bug. Also personally id like it if the cannon fired faster.
Anyway, sweet unique idea and i dig the little details :)

Lovely stuff Atte, simple and well executed. The music was really good too so props to the composer :)

Lovely stuff Atte, simple and well executed. The music was really good too so props to the composer :)

Hahahaha great ending. I knew my erotic river needed addressing. Very well done, one my favourites.

(Edited 2 times)

Hahahaha great ending. I knew my erotic river needed addressing. Very well done, one my favourites.

Lol very nice, "the anticipator"  was a great choice. Haven't seen twin peaks so probably missed any references but I enjoyed the atmosphere and surrealness of it. 

Haha a much thumbs in this. My personal goal each round was to sprint as far as I could. Main criticism would be that the sound was a little abrasive. Also the fire drones flames were at first a little unidentifiable, I did figure it out though so maybe not a huge deal. Anyway, good job creating this terrifying world. 

Haha a much thumbs in this. My personal goal each round was to sprint as far as I could. Main criticism would be that the sound was a little abrasive. Also the fire drones flames were at first a little unidentifiable, I did figure it out though so maybe not a huge deal. Anyway, good job creating this terrifying world. 

Really good job Zirrrus. Feels solid and looks and plays great. I also love that you included the editor. I completely destroyed the jelly this time with a sniper tower only build. The sniper towers might be a little OP.  Big ups 

Super tight in all directions! I played earlier this week and got beat down hard. Coming back and playing on easy was a much better experience, at least for someone without much true-gamer-points like myself.  Massive ups yall. 

Also i'll just mention a wee bug, the press e to activate UI didnt dissapear after the third computer terminal. 

Super tight in all directions! I played earlier this week and got beat down hard. Coming back and playing on easy was a much better experience, at least for someone without much true-gamer-points like myself.  Massive ups yall. 


Also i'll just mention a wee bug, the press e to activate UI didnt dissapear after the third computer terminal. 

I really like this, sweet and melancholy. Well done :)

Oh and plus one to the walking bug kevin mentioned. 

I really like this, sweet and melancholy. Well done :)

Oh and plus one to the walking bug kevin mentioned.