Thats unfortunate to hear. Was really hoping i could finally use this software. Other than the lighting issiue (and maybe the scaling), it works great and id really like to use it to build my game.
- Currently im using version 4.21.2. The problem has been present since i first bought this software back at the start of 2018. Since then the versions of UE4 changed but the problem persisted.
- I tried it in FBX and OBJ with merged blocks since the individual pieces aren't easy to assemble in UE4.
- Honestly it doesn't seem to matter how i export it and import it, the same results appear so:
- Make model (in my case, a castle)
- export as OBJ or FBX with textures (or without) and with merging
- import into Unreal engine with textures (or without)
- Place object and build lighting
- Especially observe areas where blocks would overlap and areas that would be in shadow.
Sorry that i cant give more detailed steps. I haven't figured out what causes it exactly since i cant get it to work right no matter how i do it so i cant find what might be the root of the issue. If you have specific questions or things that you would like me to test, just say so and i can try it out.