There is no "gameplay" its just the debug room right now while I put features in.
Doors have a collision box always except for the last frame of the animation which lasts 3 seconds or something. I need to find a good solution to that or have the thing push the player away/or not close when player is within a specific distance. I wasn't aware exactly how broken they were, thanks for letting me now.
Recent community posts
Thanks @stomygame and @spacedogames.
Workshop menu is pretty unintuitive, all the feedback is important on it. I also wasn't sure on whether to add in "hold down" fire, but after some of the feedback, I'll add it in.
Acceleration is a bit slow, and seems I'm going to need to focus a lot of attention on the platform movement (having to full stop to crouch someone mentioned) Yeah I'll work on that asap.
Pushing down while shooting issue, thanks for bringing that to my attention - state machine is gonna need reworking.