thank you very much :)
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Thanks for playing :)
Ah, that's a really good idea! It reminds me of the random bag system they have in the newer Tetris games, I'll definitely add that if I continue this idea.
(also I'll shorten the animations or add a way to skip them)
I like the concept that you came up with, the only thing is that I found that I could kinda cheese the game by spamming the S key while spinning, that would be an easy fix though with an ammo meter or something similar.
Anyways you've made a good, fun game that one day could one day become a great full game , well done :)
Ooh I love the concept!
The game felt good to play, being your first game its great!
The only thing I'd say is that the guns could have been a bit more different, maybe a crossbow which can go through several enemies for example (if you're wondering how you can do that have the projectile destroy itself after a timer rather than if it collides with an enemy).
The art and audio are great and I love the little fish facts that you added.
With the gameplay it started off slow but as soon as I got a screen shaking combo it felt amazing!
The only thing I'd say is that having to click the fish button every time is a bit tedious, apart from that The game is great :)
(Also I now have the combo theme stuck in my head)
Wow, just wow.
The concept that you came up with is amazing, I love how you can control both the hero and the enemy's attacks. Also adding tooltips to the dice is a nice touch.
The only thing that I could say you could improve on is that you could add an in-game tutorial and more content (but I could say that about any game).
If you continue to work on this game I am definitely going to follow it's progress!
Thanks very much :)
Wow that's super cool! I never actually thought about that, how even though it's random it was still the players choice to pick those items.
Also if I come back to this idea I'll definitely add a dice visulisation
The idea is pretty good, I love the art and the music was great.
I spent a few minutes wondering what to do with the dice (and several restarts when I threw them off of the screen) until I found out that you're meant to put them in the white boxes.
The gameplay was good but the graphics started freaking out after the 2nd turn
Anyways, great job on making it in such a short time :)
im using crossover on Mac so im probably just going to have no music in my game as any other program I try to use on crossover either works perfectly or not at all.
I can still make sound effects in audacity though :D