Thank you so much! I'm planning on making another, more fleshed out game with a similar atmosphere. I'll let you know when I have something!
Recent community posts
The only gripe I had with the game was that there was no real limit to how quickly you could shoot, so a few times it felt more like how fast can you mash the button than how well can you dodge, but I absolutely loved it. Gorgeous sprite work, great sound effects and music, good pacing too. Really nice job.
I like the idea behind this, it reminds me a little bit of galaga or galaxian. It was strange that there was no bounds for how far the ship could go off of the screen, and I felt the cross-shaped enemies were a little overwhelming, but I enjoyed it!
Did you see the instruction on how to sprint? I wasn't sure if I portrayed it clearly enough.
I'm pretty happy with how the story turned out actually, I wish I was able to add a cutscene at the beginning that shows a crash landing of the spaceman making it to the planet, but thanks for the suggestions!
There seems to be what I think is a gravity trigger visible between the last planet and the one that connects to it. I wish the minimap showed which planets you have been too. I like that there are hazards on some planets. A solid prototype, I enjoyed it.