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david.v.ang

3
Posts
A member registered 14 days ago

Recent community posts

This is a great explanation! Thank you.

would you mind sharing some details how you did the blood effects? they aren't pre-rendered pixel right but are generated on the fly? How did you simulate the blood pixels?

do you like to do 2d destructible - thinking of turning mechar.io walls and base to be completely destructible. need a mech and walls + other props.