I was submitting my game but missed the deadline by one second. What can I do?
davidovichzx
Creator of
Recent community posts
Hi, i'm gonna check it.
Here's mine.: https://itch.io/jam/mini-jam-131-solar/rate/2045701#post-7722584
I found the first few levels to be quite easy, maybe a bit too much. However, as the game progressed, the difficulty gradually increased (at least a little) and I enjoyed the challenge. Adding more levels with a slightly higher difficulty would make this game even more enjoyable. Overall, well done!
Hey there! Thank you so much for playing the game and sharing your thoughts. I'm happy to hear that you enjoyed the game and found it easy to figure out despite the scanlines. I'm already working on correcting these issues in the next version of the game. Thanks again for playing and providing feedback, I really appreciate it!
Hey there! Thank you for playing my game and for your feedback. I'm glad you enjoyed it! I apologize for any text issues and will make sure they are corrected in the next version. In addition, I am currently working on improving the tutorial to make the game mechanics more accessible for everyone. Also, I plan to add even more enemies and power-ups in the future if you are interested in playing again. Thank you for your support and hope to see you in the next version! :D
I'm very happy to read your comment and know that you enjoyed the game. I appreciate your feedback and will take it into account for future updates. I'm going to work on improving the tutorial and explaining the game mechanics better to make it more accessible for everyone. Thank you again for playing and providing feedback, it's really helpful!
Overall, I found the game to be quite entertaining. The mechanics are engaging and enjoyable. However, I think the game could benefit from some improvements, such as the ability to move more freely with WASD or arrow keys (or wathever you want), rather than feeling limited in movement. Additionally, it might be helpful to strategically arrange the oxygen tanks to add an extra layer of strategy to the gameplay. Despite these minor critiques, I think is a pretty fun game.
I spent more time on this game than I'd like to admit. I managed to get to 300, which was the most I could achieve. It's quite fun and addictive, a bit frustrating at first, but as you become sharper with your moves, it becomes almost hypnotic and consumes your life, to the point where you don't want to go out or see the people you love. You forget who you are and what you were doing on this earthly plane. Or maybe it's just 6:30 am and I haven't slept?
Things I liked:
I liked the idea, starting with the mini-game of memorizing the ingredients to list them out (I like that you can continue playing even if you don't write anything down, that's immersive :D).
I find the platforming part interesting. Having to plan where to go with the jetpack to reach the ingredients is satisfying.
Things that could be improved:
I think the performance could be optimized. My PC is not the most powerful, but I couldn't play it at a stable 30 fps, and the 3D models don't seem to have many polygons, so something needs to be checked there.
I also feel that you could add a few more power-ups to make it more dynamic, like something that launches you upward or something like that.
Maybe add an enemy or two.
Also, be clearer about what you're supposed to do. I don't remember being told that I couldn't pick up too many ingredients.
Overall, I think it's a fun game to sit back and relax with for a while, while enjoying the beautiful ambient music and calmly looking for ingredients.
This is my submission: https://itch.io/jam/mini-jam-130-lunar/rate/2021518 If you wanna play it in browser check the link to the GX.Games version on the "More information" tab, but it only works in Opera. Also you can download the Windows version (mac version coming soon). Gonna check your game :)



