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Dark_Ansem

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A member registered Dec 13, 2021 · View creator page →

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that is ridiculously advanced and I love it.

SSAO! actual ambient occlusion?

Thats a deal breaker for me sorry, its the only particle maker I know how to use a bit

But will MIRE support Effseeker particles?

omg really? a full rewrite?

As always, can't wait.

ah so not compatible, I see.

But what if we have some?

Probably the best way!

How many is "too many"

Oh these look very pretty and versatile, but once again, download link issue!

Omg it's RPGMaker Worlde!

!!! but!

Undo best addition

Merge = literally copy and paste part of the code in the main one so not to have two plugins loaded.

Controlling the volume of the layered BGM can only be done with your plugin commands, yes?

I see. thank you. Can you add recommndations on how to merge this into the main plugin, or it can simply be loaded after that?

OK so I am confused, what does this do that the soundtrack manager does not?

This wouldt happen to be made with effseeker yes?

Thank you for this!

Or maybe the way your Sound effect playback works would allow that, with some cutting of the audio file.

Well all of this sounds beautiful, and the reason for more than a couple BGS running is for ambient sounds that loop, like a torch, or that is the wrong way to look at it?

How's the performance hit of BGS playing? how many of them are possible?

I can see the plugin shadows!

I love the idea - but it doesn't work for me.

I can't wait to try it

Amazing new development

thats great thank you. Whats the maximun you used without issues?

Are there limits/performance issues in adding many sounds to a map?

What an innovative tool. Would you consider implementing Effseeker support?

(1 edit)

that's ok, this is already a great help :) you should consider putting an unobfuscated version behind the price, while keeping the obfuscated one for free, IMHO

Does it work with the visustella suite and if not where does it conflict?

Goodness me, I can scarcely believe it. Is the whole plugin in its own namespace, so it is compatible with the VS suite?

Thank you for this plugin - but question: if it is obfuscated, how exactly it is meant to be "freely adaptable"?

Well, you're a genius

depends- you said this can work with most time plugin? Including Visustella?

This reminds me of the NWN module "Almraiven" (one of my favourites) and I was in fact really thinking of how to make something similar in RPG maker, well, here we are.

Is it dead?

Oh LITERAL sandbox. That's funny. Well done.

Such a welcome QoL update!

oh that sounds way more complicated than I thought.