you know that defeats the entire purpose of a jam right
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but that would ALSO ruin the gameplay, because that would take away a major mechanic. I think it should be that you can only call an emergency meeting if you have been within a certain range to a dead body.
Oh! Alright, I'll adjust my review over time. I develop with unity too, so I have some suggestions and tips. First off, to fit the disappearing under the map, make a sorting layer below the items in the project settings, and call it "map". put all map tiles on that layer. Then do the same for items and then the same for the player. If you do that, items, notebooks, and the player wont disappear under the map.
Online mode isn't even online, several tiles are on the wrong layer so the player disappears under them, there is only one notebook in offline mode, there are NO notebooks in the fake online mode, tiles don't line up and have gaps in-between, Baldi literally goes through walls, etc. etc.
Clean up your act. This is embarrassing.
I don't have access to the file :(. Please upload it on youtube! Also, I have no clue how to fix the endless error. I didn't change the code at all, I just recompiled it with some additions.