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Cracked Mage Studio

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A member registered Feb 25, 2020 · View creator page →

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The game is rather short, we unfortunately couldn't help that as we were down a team member who was meant to make the music giving me two jobs. I am aware that other people wouldn't be in a team however I tried to put a lot of effort into the art only to have to rush the animation and still ran out of time to add more to the game. We were stuck to a one room system which was stretched quite a bit here with the house and dungeon. We were planning on continuing the game however we can't think of anything to continue the game with at this point in time as I prefer turn based battles to the battle system you see within the game and I will admit this is a lot of trial and error, mostly error we're only just starting out since we're students. Thank you for the feedback.

I agree that this is trial and error and we may end up working on the game, the collisions and walking was out of my hands as we had Adam working on putting everything into the game, the animation is sloppy and I can't blame people for seeing that I rushed the attack animation as we were running out of time if you can think of anything else feel free to tell me I'm always looking to improve my self, though this is the first time I've worked on a game that has zelda like combat. Thank you for the feedback