Thank you for the kind words, glad you enjoyed it!
Recent community posts
This is great, I love the concept! I feel the judging takes a little bit long to complete, it'd be nice to have the option to speed through the judging of the work at the end. But I love how you add new challenges as the game goes on, such as the dog being an obstacle! Awesome stuff all around!
This is an awesome concept, there's so many layers of strategy that come with this mechanic! I think adding some invincibility frames for the Player would be good, I got wiped pretty quickly when surrounded by enemies. But otherwise this is super great, nice job!
This is cool, I like the sprite work for this! I had a hard time knocking out cops, I felt it was hard to gain enough speed with everything in the environment being so close together. Overall though this was really solid, nice work!
This was super fun! It felt a little weird sometimes having the terrain fall off the side of the screen, but regardless all of the puzzles were challenging and engaging I felt. This is a super cool concept that I feel you could flesh out way more if you wanted to!
This is super well made, nice job! I love having the story progress by you reaching further and further into the box. The image editing was very impressively made too I thought , (had a lot of fun drawing mustaches on everyone ha ha). Great stuff!
This was great, I really liked the artstyle for this! I was a little unclear if there were different effects for the differently tiled spaces, was there different behavior on them that I missed? Loved the death sounds, and the all around feel of the game! Good stuff!
I call him "Edward Tuna-Hands"! Nice job, this was super nice to play! The art was super charming I thought, and I love that you can take a screenshot and it will automatically download it too
This is nice, I like having a game with a little more of a chill pace after playing all these hard platformers lol. I was a little confused I couldn't breed together the two dog-like bosses, I wasn't sure if that was the highest threshold or not. The artwork is very cute though, I liked the presentation of this game a lot!
This is great, I love having the music change based on the dwarves in your party! I felt a couple of mechanics weren't communicated super well, such as having a lower jump height on springs if you have more dwarves, but otherwise the game was charming and fun to play I thought! Nice work!
This is cool, I really like that you made each body part serve a purpose! One thing I might suggest is highlighting the segments of the robot you're moused over, so it's a little easier to tell which part you're removing. The artwork and everything was great though, awesome stuff!
I love the premise and the artwork for this! I like the puzzles for the game, but the collisions for some of the items were too large I felt and made it harder to gauge what could actually fit. Maybe something like showing a small grid inside the suitcases might help with picturing how things would fit? This was great though, nice work!
Neat idea, I like that the dashing depletes you hunger meter faster! It is very tough though, I had a hard time dashing into other bees without also losing health, that might be something I'd tweak. Nice job though overall!
I thought this was really interesting! I got stuck on level 4, I think maybe limiting the player's number options at first and gradually expanding would be good to help the player get more familiar with each concept first. This is really unique though, nice job!
Love how this controls, the physics feels very satisfying and are also fairly forgiving I felt! Catching the orb in the air and tossing it again is tough, but it feels so great when you get it!
I thought this was a really interesting idea! However I had a hard time with controls a little bit , I'm not totally sure how turning the axes worked. It's a very clean and simple idea though, nice job!