Ahhhh it's so lovely! And AshGary - I *do* like A Flock of Seagulls :D
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This is awesome and so interesting! Thanks for mentioning my tutorial and one of my games too ^_^ you have reminded me that I must really update my tutorial haha, at the time of writing it variables didn't exist in bitsy, I think it was a couple of months later :) it's really cool to see the progression of bitsy games with newer features and what people can do with them, I'm always so inspired by the games people make :D
I love it! It's so interesting how in this jam everyone's done really short games and tiny slice of life type things. Also genuinely felt like I was struggling to walk through the snow, so good - is that just lots of exits?
Hello! I made a list of things I ran into trouble with/would have liked while working on my game in the last jam - here's a quick list of them:
- I copied/pasted most of the dialogue in from google docs where I wrote the script, and found that I had to replace a lot of punctuation in Bitsy (mainly " and ') else it would display as weird characters in-game.
- I wanted to have carriage returns in some of the text but wasn't able to as it cut off the dialogue at that point in-game. It also automatically deleted the text from the paint tool/game data sometimes if there was a carriage return
- I would have liked to be able to rearrange the order of sprites/tiles/rooms etc. in the paint tool/room editor
- Maybe being able to re-name rooms as well?
- I would maybe mention about walls in the 'about' section as I didn't know how they worked at first
- Being able to select a tile from the map as well as from the tile editor (I accidentally replaced tiles on the map quite a few times because I forgot you can't do this :p )
- Maybe the ability to shift entire rooms up/down/left/right tile by tile - in a couple of places I found that I had placed everything in slightly the wrong place and had to replace all the tiles one by one
Hopefully some of this is useful anyway! :)
Thank you! oh name bars would be really cool actually, maybe as an optional thing? I actually made a list of a few suggestions/issues I had while making the game, maybe I could send it to you? What would be the best way to do that?
Thank you! Haha it was really challenging ><! Trying to make them feel individual in a 8x8 sprite was really fun! The fact that you can't have dialogue back and forth made it really interesting to try and work around too :)