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cjheighton

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A member registered 317 days ago · View creator page →

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haaah. it isnt very good but i had a super busy week, sorry -3-

i dunno what ill be making, but if you want to watch me work on my submission, my twitch.tv page is www.twitch.tv/cjheighton. 


ill actually be streaming right away so ^^;

well thats incredibly handy. Thanks!

CGA JAM community · Created a new topic Multiple themes?

tempted to try a mix of gravity and history repeats itself in one game idea.

current progress on my game jam project nicknamed "candybubble"

the biggest number to keep an eye on in this screen is the one below the "Score below" number. the -1 one. when you left or right click too much you have a cooldown where that number lowers to 0 and then you get your shots reset. the right click counter works independently of the left click counter but you have to fire off 11 left clicks to reset your right click. its a lot of technical strategy.

https://youtu.be/o7NgA-Ojuiw
Created a new topic livestreaming this ouo

hey all! names cj, ill be participating in this jam as a way of re-energizing myself after a long slog at my personal project. good way to get creative, never tried a game jam before, i was like "sure, lets try one!" so here i am! ill be using studio 1.0, so thats fun -3- (by 1.0 i mean the not recent 2.0 studio standalone thingy)


ill be doing livestreams of the process of making this game so... yea! i guess if you all want to watch me my twitch is www.twitch.tv/cjheighton ouo

Replied to tyedye in Questions

just thinking of a way to make something funny from the theme o3o

Posted in Questions

can i make a game where all the women do are try not to talk about men but in the background its extremely evident they really want to.


aka how far can i bend the rules while simultaneously making it amusing.

(Edited 1 time)

blitzkampfer beta 1.4 has been released! literally just a bunch of fixes to local multiplayer, and a redone gauntlet mode, and i think a few other small things i missed. its a good idea to download this one if you havent since 1.1.5 or 1.2, since its a way smoother experience over all, and theres a lot of new stuff -3- ah yes also controller is needed for multiplayer

(Edited 1 time)

BETA 1.2 HAS BEEN RELEASED. INCLUDED IN IT IS 3(?) NEW PIRATE ENEMY TYPES, A NEW SYL, BAK'HAN, AND VAAM MEDIUM CLASS CRUISER, THE GAUNTLET GAMEMODE, FIXES TO THE BEHAVIOR OF THE SECOND BOSS, A FIXED PORTAL TRACKER, A FIXED ALERT SYSTEM, A FIXED-ISH LOCAL MULTIPLAYER FUNCTION, A MINIMAP BORDER, A REDESIGNED PORTAL, AND SEVERAL OTHER THINGS I DEFINITELY FORGOT ABOUT HAHAHAH THIS PROBABLY ISNT FUNNY IS IT


seriously though, i did my best to add a ton of new stuff to this, enjoy.

(Edited 6 times)

in beta update 1.2 currently there will be:

THE GAUNTLET, a new game mode where the player is trapped at one end of a field and has to kill an enemy on the other side to open the home portal. great place to grind points.

THE BAK'HAN REAPER: a medium class ship, creates light tier bak'han bruisers, drops a home portal when killed, only encountered in the gauntlet.

THE PIRATE LIGHTFIGHTER: incredibly speedy, shoots many bullets in close proximity to each other.

A MINIMAP BORDER

REDESIGNED PORTAL

A FIXED PORTAL ARROW POINTER THINGY (credit to @yellowafterlife)

MANY BUG FIXES

A WAY TO ACCESS LOCAL MULTIPLAYER, BECAUSE I MESSED UP WHEN I RELEASED THE GAME AND FORGOT TO INCLUDE IT OH GOD IM SORRY

this will be a thread dedicated to telling all of you players what's to come in the next update, whichever it is at the time of the post.

Created a new topic suggestions!

drop any suggestions for the game here!

Created a new topic bugs!

feel free to report any bugs here that you all find, along with whatever beta build this is in.